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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/gpem/Boumaza12>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Amine_M._Boumaza>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2Fs10710-012-9165-6>
foaf:homepage <https://doi.org/10.1007/s10710-012-9165-6>
dc:identifier DBLP journals/gpem/Boumaza12 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2Fs10710-012-9165-6 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/gpem>
rdfs:label Cameron Browne: Evolutionary game design, Springer briefs in computer science series - Springer 2011, ISBN: 978-1-4471-2178-7. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Amine_M._Boumaza>
swrc:number 3 (xsd:string)
swrc:pages 407-409 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/gpem/Boumaza12/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/gpem/Boumaza12>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/gpem/gpem13.html#Boumaza12>
rdfs:seeAlso <https://doi.org/10.1007/s10710-012-9165-6>
dc:title Cameron Browne: Evolutionary game design, Springer briefs in computer science series - Springer 2011, ISBN: 978-1-4471-2178-7. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 13 (xsd:string)