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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/ijcci/FlynnKRB21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ashley_A._Ricker>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Erica_Kleinknecht>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Fran_C._Blumberg>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Rachel_M._Flynn>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1016%2Fj.ijcci.2021.100325>
foaf:homepage <https://doi.org/10.1016/j.ijcci.2021.100325>
dc:identifier DBLP journals/ijcci/FlynnKRB21 (xsd:string)
dc:identifier DOI doi.org%2F10.1016%2Fj.ijcci.2021.100325 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/ijcci>
rdfs:label A narrative review of methods used to examine digital gaming impacts on learning and cognition during middle childhood. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ashley_A._Ricker>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Erica_Kleinknecht>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Fran_C._Blumberg>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Rachel_M._Flynn>
swrc:pages 100325 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/ijcci/FlynnKRB21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/ijcci/FlynnKRB21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/ijcci/ijcci30.html#FlynnKRB21>
rdfs:seeAlso <https://doi.org/10.1016/j.ijcci.2021.100325>
dc:title A narrative review of methods used to examine digital gaming impacts on learning and cognition during middle childhood. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 30 (xsd:string)