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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/ijcicg/MouratoBS13>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Fausto_Mourato>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Fernando_Pedro_Birra>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Manuel_Pr%E2%88%9A%E2%89%A5spero_dos_Santos>
foaf:homepage <http://dx.doi.org/doi.org%2F10.4018%2Fijcicg.2013010104>
foaf:homepage <https://doi.org/10.4018/ijcicg.2013010104>
dc:identifier DBLP journals/ijcicg/MouratoBS13 (xsd:string)
dc:identifier DOI doi.org%2F10.4018%2Fijcicg.2013010104 (xsd:string)
dcterms:issued 2013 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/ijcicg>
rdfs:label Using Graph-Based Analysis to Enhance Automatic Level Generation for Platform Videogames. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Fausto_Mourato>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Fernando_Pedro_Birra>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Manuel_Pr%E2%88%9A%E2%89%A5spero_dos_Santos>
swrc:number 1 (xsd:string)
swrc:pages 49-70 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/ijcicg/MouratoBS13/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/ijcicg/MouratoBS13>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/ijcicg/ijcicg4.html#MouratoBS13>
rdfs:seeAlso <https://doi.org/10.4018/ijcicg.2013010104>
dc:title Using Graph-Based Analysis to Enhance Automatic Level Generation for Platform Videogames. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 4 (xsd:string)