Shadow Graphs and 3D Texture Reconstruction.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/ijcv/YuC05
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dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/ijcv/YuC05
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Johnny_T._Chang
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dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Yizhou_Yu
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foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1007%2Fs11263-005-4634-5
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foaf:
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dc:
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DBLP journals/ijcv/YuC05
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dc:
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dcterms:
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2005
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swrc:
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rdfs:
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Shadow Graphs and 3D Texture Reconstruction.
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Johnny_T._Chang
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Yizhou_Yu
>
swrc:
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1-2
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swrc:
pages
35-60
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rdfs:
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rdfs:
seeAlso
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dc:
subject
3D texture; surface geometry; shape-from-shadow; shadow graph; shading; photometric stereo; optimization
(xsd:string)
dc:
title
Shadow Graphs and 3D Texture Reconstruction.
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