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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/ijhci/HarazonoTOISTT24>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hiroshi_Shimoda>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hirotake_Ishii>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Taichi_Tamura>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yoshiaki_Tanaka>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yoshiyuki_Takahashi>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yuki_Harazono>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yusuke_Omoto>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1080%2F10447318.2022.2116529>
foaf:homepage <https://doi.org/10.1080/10447318.2022.2116529>
dc:identifier DBLP journals/ijhci/HarazonoTOISTT24 (xsd:string)
dc:identifier DOI doi.org%2F10.1080%2F10447318.2022.2116529 (xsd:string)
dcterms:issued 2024 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/ijhci>
rdfs:label Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hiroshi_Shimoda>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hirotake_Ishii>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Taichi_Tamura>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yoshiaki_Tanaka>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yoshiyuki_Takahashi>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yuki_Harazono>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yusuke_Omoto>
swrc:month January (xsd:string)
swrc:number 2 (xsd:string)
swrc:pages 343-356 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/ijhci/HarazonoTOISTT24/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/ijhci/HarazonoTOISTT24>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/ijhci/ijhci40.html#HarazonoTOISTT24>
rdfs:seeAlso <https://doi.org/10.1080/10447318.2022.2116529>
dc:title Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 40 (xsd:string)