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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/ijmssc/CantrellPKS18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mikel_D._Petty>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Samantha_L._Knight>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Walter_Alan_Cantrell>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Whitney_K._Schueler>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1142%2FS1793962318500290>
foaf:homepage <https://doi.org/10.1142/S1793962318500290>
dc:identifier DBLP journals/ijmssc/CantrellPKS18 (xsd:string)
dc:identifier DOI doi.org%2F10.1142%2FS1793962318500290 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/ijmssc>
rdfs:label Physics-based modeling of crowd evacuation in the Unity game engine. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mikel_D._Petty>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Samantha_L._Knight>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Walter_Alan_Cantrell>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Whitney_K._Schueler>
swrc:number 4 (xsd:string)
swrc:pages 1850029:1-1850029:31 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/ijmssc/CantrellPKS18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/ijmssc/CantrellPKS18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/ijmssc/ijmssc9.html#CantrellPKS18>
rdfs:seeAlso <https://doi.org/10.1142/S1793962318500290>
dc:title Physics-based modeling of crowd evacuation in the Unity game engine. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 9 (xsd:string)