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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/ijseke/Mitre-Hernandez16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Carlos_Lara-Alvarez>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Diego_Mart%E2%88%9A%E2%89%A0n_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hugo_A._Mitre-Hern%E2%88%9A%C2%B0ndez>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jezreel_Mejia_Miranda>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mario_Gonzalez_Salazar>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1142%2FS021819401650042X>
foaf:homepage <https://doi.org/10.1142/S021819401650042X>
dc:identifier DBLP journals/ijseke/Mitre-Hernandez16 (xsd:string)
dc:identifier DOI doi.org%2F10.1142%2FS021819401650042X (xsd:string)
dcterms:issued 2016 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/ijseke>
rdfs:label User eXperience Management from Early Stages of Computer Game Development. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Carlos_Lara-Alvarez>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Diego_Mart%E2%88%9A%E2%89%A0n_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hugo_A._Mitre-Hern%E2%88%9A%C2%B0ndez>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jezreel_Mejia_Miranda>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mario_Gonzalez_Salazar>
swrc:number 8 (xsd:string)
swrc:pages 1203-1220 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/ijseke/Mitre-Hernandez16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/ijseke/Mitre-Hernandez16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/ijseke/ijseke26.html#Mitre-Hernandez16>
rdfs:seeAlso <https://doi.org/10.1142/S021819401650042X>
dc:title User eXperience Management from Early Stages of Computer Game Development. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 26 (xsd:string)