Corroborating the effect of positive technology readiness on the intention to use the virtual reality sports game "Screen Golf": Focusing on the technology readiness and acceptance model.
Corroborating the effect of positive technology readiness on the intention to use the virtual reality sports game "Screen Golf": Focusing on the technology readiness and acceptance model.
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Corroborating the effect of positive technology readiness on the intention to use the virtual reality sports game "Screen Golf": Focusing on the technology readiness and acceptance model.
(xsd:string)