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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/jtaer/AliagasPM21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Irene_Aliagas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jes%E2%88%9A%C4%BCs_Privado>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/M._Dolores_Merino>
foaf:homepage <http://dx.doi.org/doi.org%2F10.3390%2Fjtaer16040046>
foaf:homepage <https://doi.org/10.3390/jtaer16040046>
dc:identifier DBLP journals/jtaer/AliagasPM21 (xsd:string)
dc:identifier DOI doi.org%2F10.3390%2Fjtaer16040046 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/jtaer>
rdfs:label Proximity, Familiarity or Congruency? What Influences Memory of Brand Placement in Videogames. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Irene_Aliagas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jes%E2%88%9A%C4%BCs_Privado>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/M._Dolores_Merino>
swrc:number 4 (xsd:string)
swrc:pages 811-827 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/jtaer/AliagasPM21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/jtaer/AliagasPM21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/jtaer/jtaer16.html#AliagasPM21>
rdfs:seeAlso <https://doi.org/10.3390/jtaer16040046>
dc:title Proximity, Familiarity or Congruency? What Influences Memory of Brand Placement in Videogames. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 16 (xsd:string)