Adaptive game AI with dynamic scripting.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/ml/SpronckPSP06
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dcterms:
bibliographicCitation
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http://dblp.uni-trier.de/rec/bibtex/journals/ml/SpronckPSP06
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Ida_G._Sprinkhuizen-Kuyper
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https://dblp.l3s.de/d2r/resource/authors/Marc_J._V._Ponsen
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https://dblp.l3s.de/d2r/resource/authors/Pieter_Spronck
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http://dx.doi.org/doi.org%2F10.1007%2Fs10994-006-6205-6
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dcterms:
issued
2006
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journal
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https://dblp.l3s.de/d2r/resource/journals/ml
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rdfs:
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Adaptive game AI with dynamic scripting.
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https://dblp.l3s.de/d2r/resource/authors/Marc_J._V._Ponsen
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foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Pieter_Spronck
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swrc:
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3
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swrc:
pages
217-248
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dc:
subject
Computer game; Reinforcement learning; Dynamic scripting
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dc:
title
Adaptive game AI with dynamic scripting.
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