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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/mta/ChangH18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chi-Min_Hsieh>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yu-Ching_Chang>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2Fs11042-017-4564-6>
foaf:homepage <https://doi.org/10.1007/s11042-017-4564-6>
dc:identifier DBLP journals/mta/ChangH18 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2Fs11042-017-4564-6 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/mta>
rdfs:label Filmic framing in video games: a comparative analysis of screen space design. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chi-Min_Hsieh>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yu-Ching_Chang>
swrc:number 6 (xsd:string)
swrc:pages 6531-6554 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/mta/ChangH18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/mta/ChangH18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/mta/mta77.html#ChangH18>
rdfs:seeAlso <https://doi.org/10.1007/s11042-017-4564-6>
dc:title Filmic framing in video games: a comparative analysis of screen space design. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 77 (xsd:string)