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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/pacmhci/KaraosmanogluRK21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Christian_Stein>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Frank_Steinicke>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lucie_Kruse>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sebastian_Rings>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sukran_Karaosmanoglu>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3474679>
foaf:homepage <https://doi.org/10.1145/3474679>
dc:identifier DBLP journals/pacmhci/KaraosmanogluRK21 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3474679 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/pacmhci>
rdfs:label Lessons Learned from a Human-Centered Design of an Immersive Exergame for People with Dementia. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Christian_Stein>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Frank_Steinicke>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lucie_Kruse>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sebastian_Rings>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sukran_Karaosmanoglu>
swrc:number CHI PLAY (xsd:string)
swrc:pages 252:1-252:27 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/pacmhci/KaraosmanogluRK21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/pacmhci/KaraosmanogluRK21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/pacmhci/pacmhci5.html#KaraosmanogluRK21>
rdfs:seeAlso <https://doi.org/10.1145/3474679>
dc:title Lessons Learned from a Human-Centered Design of an Immersive Exergame for People with Dementia. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 5 (xsd:string)