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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/pacmhci/VimpariKHG23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Annakaisa_Kultima>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Christian_Guckelsberger>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Perttu_H%E2%88%9A%C2%A7m%E2%88%9A%C2%A7l%E2%88%9A%C2%A7inen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Veera_Vimpari>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3611025>
foaf:homepage <https://doi.org/10.1145/3611025>
dc:identifier DBLP journals/pacmhci/VimpariKHG23 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3611025 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/pacmhci>
rdfs:label "An Adapt-or-Die Type of Situation": Perception, Adoption, and Use of Text-to-Image-Generation AI by Game Industry Professionals. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Annakaisa_Kultima>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Christian_Guckelsberger>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Perttu_H%E2%88%9A%C2%A7m%E2%88%9A%C2%A7l%E2%88%9A%C2%A7inen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Veera_Vimpari>
swrc:number CHI (xsd:string)
swrc:pages 131-164 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/pacmhci/VimpariKHG23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/pacmhci/VimpariKHG23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/pacmhci/pacmhci7.html#VimpariKHG23>
rdfs:seeAlso <https://doi.org/10.1145/3611025>
dc:title "An Adapt-or-Die Type of Situation": Perception, Adoption, and Use of Text-to-Image-Generation AI by Game Industry Professionals. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 7 (xsd:string)