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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/sigsoft/BucchiaroneCLMS23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Bucchiarone>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Dayi_Lin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Edward_F._Melcer>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kelvin_Sung>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3573074.3573096>
foaf:homepage <https://doi.org/10.1145/3573074.3573096>
dc:identifier DBLP journals/sigsoft/BucchiaroneCLMS23 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3573074.3573096 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/sigsoft>
rdfs:label Games and Software Engineering: Engineering fun, inspiration, and motivation. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Antonio_Bucchiarone>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Dayi_Lin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Edward_F._Melcer>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kelvin_Sung>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
swrc:month January (xsd:string)
swrc:number 1 (xsd:string)
swrc:pages 85-89 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/sigsoft/BucchiaroneCLMS23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/sigsoft/BucchiaroneCLMS23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/sigsoft/sigsoft48.html#BucchiaroneCLMS23>
rdfs:seeAlso <https://doi.org/10.1145/3573074.3573096>
dc:title Games and Software Engineering: Engineering fun, inspiration, and motivation. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 48 (xsd:string)