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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tap/PetersI08>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Laurent_Itti>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Robert_J._Peters>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1279920.1279923>
foaf:homepage <https://doi.org/10.1145/1279920.1279923>
dc:identifier DBLP journals/tap/PetersI08 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1279920.1279923 (xsd:string)
dcterms:issued 2008 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tap>
rdfs:label Applying computational tools to predict gaze direction in interactive visual environments. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Laurent_Itti>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Robert_J._Peters>
swrc:number 2 (xsd:string)
swrc:pages 9:1-9:19 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tap/PetersI08/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tap/PetersI08>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tap/tap5.html#PetersI08>
rdfs:seeAlso <https://doi.org/10.1145/1279920.1279923>
dc:subject Active vision, computational modeling, eye-movements, immersive environments, video games, visual attention (xsd:string)
dc:title Applying computational tools to predict gaze direction in interactive visual environments. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 5 (xsd:string)