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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tc/NiuHWYJ24>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chen_Yu_0003>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hai_Jin_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xin_Niu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yajing_Huang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Zhiwei_Wang>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FTC.2024.3354033>
foaf:homepage <https://doi.org/10.1109/TC.2024.3354033>
dc:identifier DBLP journals/tc/NiuHWYJ24 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FTC.2024.3354033 (xsd:string)
dcterms:issued 2024 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tc>
rdfs:label Game-Based Adaptive FLOPs and Partition Point Decision Mechanism With Latency and Energy-Efficient Tradeoff for Edge Intelligence. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chen_Yu_0003>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hai_Jin_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xin_Niu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yajing_Huang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Zhiwei_Wang>
swrc:month April (xsd:string)
swrc:number 4 (xsd:string)
swrc:pages 1099-1113 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tc/NiuHWYJ24/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tc/NiuHWYJ24>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tc/tc73.html#NiuHWYJ24>
rdfs:seeAlso <https://doi.org/10.1109/TC.2024.3354033>
dc:title Game-Based Adaptive FLOPs and Partition Point Decision Mechanism With Latency and Energy-Efficient Tradeoff for Edge Intelligence. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 73 (xsd:string)