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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tciaig/NamHI22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chu-Hsuan_Hsueh>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kokolo_Ikeda>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sang-Gyu_Nam>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FTG.2021.3113313>
foaf:homepage <https://doi.org/10.1109/TG.2021.3113313>
dc:identifier DBLP journals/tciaig/NamHI22 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FTG.2021.3113313 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tciaig>
rdfs:label Generation of Game Stages With Quality and Diversity by Reinforcement Learning in Turn-Based RPG. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chu-Hsuan_Hsueh>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kokolo_Ikeda>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sang-Gyu_Nam>
swrc:number 3 (xsd:string)
swrc:pages 488-501 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tciaig/NamHI22/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tciaig/NamHI22>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tciaig/tciaig14.html#NamHI22>
rdfs:seeAlso <https://doi.org/10.1109/TG.2021.3113313>
dc:title Generation of Game Stages With Quality and Diversity by Reinforcement Learning in Turn-Based RPG. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 14 (xsd:string)