Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tedu/LuoNCJDH12
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/tedu/LuoNCJDH12
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Guiqiang_Ni
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Guyu_Hu
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Jianxin_Luo
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Jinsong_Jiang
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Ping_Cui
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Yifeng_Duan
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1007%2F978-3-642-29050-3%5F7
>
foaf:
homepage
<
https://doi.org/10.1007/978-3-642-29050-3_7
>
dc:
identifier
DBLP journals/tedu/LuoNCJDH12
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1007%2F978-3-642-29050-3%5F7
(xsd:string)
dcterms:
issued
2012
(xsd:gYear)
rdfs:
label
Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Guiqiang_Ni
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Guyu_Hu
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Jianxin_Luo
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Jinsong_Jiang
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Ping_Cui
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Yifeng_Duan
>
swrc:
pages
74-85
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/journals/tedu/2012-7
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/journals/tedu/LuoNCJDH12/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/journals/tedu/LuoNCJDH12
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/journals/tedu/tedu7.html#LuoNCJDH12
>
rdfs:
seeAlso
<
https://doi.org/10.1007/978-3-642-29050-3_7
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/tedu
>
dc:
title
Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document
swrc:
volume
7
(xsd:string)