Hierarchical Sliding-Mode Surface-Based Adaptive Critic Tracking Control for Nonlinear Multiplayer Zero-Sum Games via Generalized Fuzzy Hyperbolic Models.
Hierarchical Sliding-Mode Surface-Based Adaptive Critic Tracking Control for Nonlinear Multiplayer Zero-Sum Games via Generalized Fuzzy Hyperbolic Models.
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Hierarchical Sliding-Mode Surface-Based Adaptive Critic Tracking Control for Nonlinear Multiplayer Zero-Sum Games via Generalized Fuzzy Hyperbolic Models.
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