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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tits/BaeJGKH22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bal%E2%88%9A%C2%B0zs_Kulcs%E2%88%9A%C2%B0r>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Inmo_Jang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jonas_Hellgren>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/S%E2%88%9A%C2%A9bastien_Gros>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sangjun_Bae>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FTITS.2020.3038938>
foaf:homepage <https://doi.org/10.1109/TITS.2020.3038938>
dc:identifier DBLP journals/tits/BaeJGKH22 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FTITS.2020.3038938 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tits>
rdfs:label A Game Approach for Charging Station Placement Based on User Preferences and Crowdedness. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bal%E2%88%9A%C2%B0zs_Kulcs%E2%88%9A%C2%B0r>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Inmo_Jang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jonas_Hellgren>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/S%E2%88%9A%C2%A9bastien_Gros>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sangjun_Bae>
swrc:number 4 (xsd:string)
swrc:pages 3654-3669 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tits/BaeJGKH22/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tits/BaeJGKH22>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tits/tits23.html#BaeJGKH22>
rdfs:seeAlso <https://doi.org/10.1109/TITS.2020.3038938>
dc:title A Game Approach for Charging Station Placement Based on User Preferences and Crowdedness. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 23 (xsd:string)