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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tnse/NieZLSQ24>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Keqiu_Li>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Laiping_Zhao>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lihai_Nie>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Tie_Qiu_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xiaoyang_Shan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FTNSE.2023.3308126>
foaf:homepage <https://doi.org/10.1109/TNSE.2023.3308126>
dc:identifier DBLP journals/tnse/NieZLSQ24 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FTNSE.2023.3308126 (xsd:string)
dcterms:issued 2024 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tnse>
rdfs:label A Game-Based Adversarial DGA Detection Scheme Using Multi-Level Incremental Random Forest. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Keqiu_Li>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Laiping_Zhao>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lihai_Nie>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Tie_Qiu_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xiaoyang_Shan>
swrc:month January - February (xsd:string)
swrc:number 1 (xsd:string)
swrc:pages 779-792 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tnse/NieZLSQ24/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tnse/NieZLSQ24>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tnse/tnse11.html#NieZLSQ24>
rdfs:seeAlso <https://doi.org/10.1109/TNSE.2023.3308126>
dc:title A Game-Based Adversarial DGA Detection Scheme Using Multi-Level Incremental Random Forest. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 11 (xsd:string)