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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tog/0001WLTM18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Dinesh_Manocha>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Min_Tang_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ruofeng_Tong_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Tongtong_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Zhongyuan_Liu>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3272127.3275005>
foaf:homepage <https://doi.org/10.1145/3272127.3275005>
dc:identifier DBLP journals/tog/0001WLTM18 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3272127.3275005 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tog>
rdfs:label I-cloth: incremental collision handling for GPU-based interactive cloth simulation. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Dinesh_Manocha>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Min_Tang_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ruofeng_Tong_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Tongtong_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Zhongyuan_Liu>
swrc:number 6 (xsd:string)
swrc:pages 204 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tog/0001WLTM18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tog/0001WLTM18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tog/tog37.html#0001WLTM18>
rdfs:seeAlso <https://doi.org/10.1145/3272127.3275005>
dc:title I-cloth: incremental collision handling for GPU-based interactive cloth simulation. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 37 (xsd:string)