The Statistics of Eye Movements and Binocular Disparities during VR Gaming: Implications for Headset Design.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tog/AizenmanKGSLB23
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/tog/AizenmanKGSLB23
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Agostino_Gibaldi
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Avi_M._Aizenman
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Dennis_M._Levi
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/George_Alex_Koulieris
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Martin_S._Banks
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Vibhor_Sehgal
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1145%2F3549529
>
foaf:
homepage
<
https://doi.org/10.1145/3549529
>
dc:
identifier
DBLP journals/tog/AizenmanKGSLB23
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1145%2F3549529
(xsd:string)
dcterms:
issued
2023
(xsd:gYear)
swrc:
journal
<
https://dblp.l3s.de/d2r/resource/journals/tog
>
rdfs:
label
The Statistics of Eye Movements and Binocular Disparities during VR Gaming: Implications for Headset Design.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Agostino_Gibaldi
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Avi_M._Aizenman
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Dennis_M._Levi
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/George_Alex_Koulieris
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Martin_S._Banks
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Vibhor_Sehgal
>
swrc:
month
February
(xsd:string)
swrc:
number
1
(xsd:string)
swrc:
pages
7:1-7:15
(xsd:string)
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/journals/tog/AizenmanKGSLB23/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/journals/tog/AizenmanKGSLB23
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/journals/tog/tog42.html#AizenmanKGSLB23
>
rdfs:
seeAlso
<
https://doi.org/10.1145/3549529
>
dc:
title
The Statistics of Eye Movements and Binocular Disparities during VR Gaming: Implications for Headset Design.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:Article
rdf:
type
foaf:Document
swrc:
volume
42
(xsd:string)