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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/tomccap/JieC08>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/James_J._Clark>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Li_Jie>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1386109.1386115>
foaf:homepage <https://doi.org/10.1145/1386109.1386115>
dc:identifier DBLP journals/tomccap/JieC08 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1386109.1386115 (xsd:string)
dcterms:issued 2008 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/tomccap>
rdfs:label Video game design using an eye-movement-dependent model of visual attention. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/James_J._Clark>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Li_Jie>
swrc:number 3 (xsd:string)
swrc:pages 22:1-22:16 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/tomccap/JieC08/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/tomccap/JieC08>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/tomccap/tomccap4.html#JieC08>
rdfs:seeAlso <https://doi.org/10.1145/1386109.1386115>
dc:subject Entertainment, HCI, eye movements, eye tracking, video games, visual attention (xsd:string)
dc:title Video game design using an eye-movement-dependent model of visual attention. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 4 (xsd:string)