Constructing Euclidean Minimum Spanning Trees and All Nearest Neighbors on Reconfigurable Meshes.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tpds/LaiS96
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1996
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Constructing Euclidean Minimum Spanning Trees and All Nearest Neighbors on Reconfigurable Meshes.
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Parallel algorithms, reconfigurable meshes, computational geometry.
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Constructing Euclidean Minimum Spanning Trees and All Nearest Neighbors on Reconfigurable Meshes.
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