Dynamic Resource Provisioning in Massively Multiplayer Online Games.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tpds/NaeIP11
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dcterms:
bibliographicCitation
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http://dblp.uni-trier.de/rec/bibtex/journals/tpds/NaeIP11
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Alexandru_Iosup
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dc:
creator
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https://dblp.l3s.de/d2r/resource/authors/Radu_Prodan
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dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Vlad_Nae
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foaf:
homepage
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http://dx.doi.org/doi.org%2F10.1109%2FTPDS.2010.82
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homepage
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dc:
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DBLP journals/tpds/NaeIP11
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dc:
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DOI doi.org%2F10.1109%2FTPDS.2010.82
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dcterms:
issued
2011
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swrc:
journal
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https://dblp.l3s.de/d2r/resource/journals/tpds
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rdfs:
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Dynamic Resource Provisioning in Massively Multiplayer Online Games.
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Vlad_Nae
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swrc:
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3
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swrc:
pages
380-395
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rdfs:
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dc:
subject
Distributed applications, modeling techniques, performance attributes, real time, games.
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dc:
title
Dynamic Resource Provisioning in Massively Multiplayer Online Games.
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22
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