Modeling and Rendering of Points with Local Geometry.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tvcg/KalaiahV03
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Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/tvcg/KalaiahV03
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Amitabh_Varshney
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Aravind_Kalaiah
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foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1109%2FTVCG.2003.1175095
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foaf:
homepage
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https://doi.org/10.1109/TVCG.2003.1175095
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dc:
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DBLP journals/tvcg/KalaiahV03
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dc:
identifier
DOI doi.org%2F10.1109%2FTVCG.2003.1175095
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dcterms:
issued
2003
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rdfs:
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Modeling and Rendering of Points with Local Geometry.
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https://dblp.l3s.de/d2r/resource/authors/Amitabh_Varshney
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Aravind_Kalaiah
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swrc:
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1
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swrc:
pages
30-42
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rdfs:
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rdfs:
seeAlso
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https://doi.org/10.1109/TVCG.2003.1175095
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dc:
subject
Differential geometry, simplification, point sample rendering, per-pixel shading.
(xsd:string)
dc:
title
Modeling and Rendering of Points with Local Geometry.
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type
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9
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