Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/tvcg/WeiskopfSE07
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dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/tvcg/WeiskopfSE07
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Daniel_Weiskopf
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Thomas_Ertl
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dc:
creator
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https://dblp.l3s.de/d2r/resource/authors/Tobias_Schafhitzel
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http://dx.doi.org/doi.org%2F10.1109%2FTVCG.2007.1045
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DBLP journals/tvcg/WeiskopfSE07
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dc:
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DOI doi.org%2F10.1109%2FTVCG.2007.1045
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dcterms:
issued
2007
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swrc:
journal
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https://dblp.l3s.de/d2r/resource/journals/tvcg
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rdfs:
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Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination.
(xsd:string)
foaf:
maker
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https://dblp.l3s.de/d2r/resource/authors/Daniel_Weiskopf
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Tobias_Schafhitzel
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swrc:
number
3
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swrc:
pages
569-582
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rdfs:
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dc:
subject
Scientific visualization, time-dependent vector fields, texture advection, feature extraction, volume visualization, GPU programming.
(xsd:string)
dc:
title
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination.
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13
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