Generating anatomical substructures for physically-based facial animation. Part 1: A methodology for skull fitting.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/Aina09
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2009
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Generating anatomical substructures for physically-based facial animation. Part 1: A methodology for skull fitting.
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5-7
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617-625
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Facial animation; Thin-plate splines; Kriging; Differential geometry; Semilandmarks
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Generating anatomical substructures for physically-based facial animation. Part 1: A methodology for skull fitting.
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