Hybrid inverse motion control for virtual characters interacting with sound synthesis - Application to percussion motion.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/BouenardGW12
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Hybrid inverse motion control for virtual characters interacting with sound synthesis - Application to percussion motion.
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Hybrid inverse motion control for virtual characters interacting with sound synthesis - Application to percussion motion.
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