Anti-aliased and real-time rendering of scenes with light scattering effects.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/ImagireJTN07
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https://dblp.l3s.de/d2r/resource/authors/Tomoyuki_Nishita
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2007
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Anti-aliased and real-time rendering of scenes with light scattering effects.
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swrc:
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9-11
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935-944
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dc:
subject
Volumetric object; Real-time rendering; Anti-aliasing; GPU
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Anti-aliased and real-time rendering of scenes with light scattering effects.
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