A real-time terrain visualization algorithm using wavelet-based compression.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/KimR04
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/vc/KimR04
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Jin_Kook_Kim
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Jong_Beom_Ra
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1007%2Fs00371-003-0233-z
>
foaf:
homepage
<
https://doi.org/10.1007/s00371-003-0233-z
>
dc:
identifier
DBLP journals/vc/KimR04
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1007%2Fs00371-003-0233-z
(xsd:string)
dcterms:
issued
2004
(xsd:gYear)
swrc:
journal
<
https://dblp.l3s.de/d2r/resource/journals/vc
>
rdfs:
label
A real-time terrain visualization algorithm using wavelet-based compression.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Jin_Kook_Kim
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Jong_Beom_Ra
>
swrc:
number
2-3
(xsd:string)
swrc:
pages
67-85
(xsd:string)
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/journals/vc/KimR04/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/journals/vc/KimR04
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/journals/vc/vc20.html#KimR04
>
rdfs:
seeAlso
<
https://doi.org/10.1007/s00371-003-0233-z
>
dc:
subject
Terrain visualization; Mesh approximation; Image compression; Wavelet transform; Restricted quadtree triangulation
(xsd:string)
dc:
title
A real-time terrain visualization algorithm using wavelet-based compression.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:Article
rdf:
type
foaf:Document
swrc:
volume
20
(xsd:string)