Methods and data structures for virtual world exploration.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/SokolovPT06
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Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/journals/vc/SokolovPT06
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Dimitri_Plemenos
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Dmitry_Sokolov_0002
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dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Karim_Tamine
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foaf:
homepage
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http://dx.doi.org/doi.org%2F10.1007%2Fs00371-006-0025-3
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foaf:
homepage
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https://doi.org/10.1007/s00371-006-0025-3
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dc:
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DBLP journals/vc/SokolovPT06
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dc:
identifier
DOI doi.org%2F10.1007%2Fs00371-006-0025-3
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dcterms:
issued
2006
(xsd:gYear)
swrc:
journal
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https://dblp.l3s.de/d2r/resource/journals/vc
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rdfs:
label
Methods and data structures for virtual world exploration.
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maker
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foaf:
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https://dblp.l3s.de/d2r/resource/authors/Dmitry_Sokolov_0002
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maker
<
https://dblp.l3s.de/d2r/resource/authors/Karim_Tamine
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swrc:
number
7
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swrc:
pages
506-516
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rdfs:
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seeAlso
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dc:
subject
Scene understanding; Automatic virtual camera; Good point of view; Visibility
(xsd:string)
dc:
title
Methods and data structures for virtual world exploration.
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swrc:Article
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22
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