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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/vc/TadamuraQJN01>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Eihachiro_Nakamae>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Guofang_Jiao>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Katsumi_Tadamura>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xueying_Qin>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2FPL00013400>
foaf:homepage <https://doi.org/10.1007/PL00013400>
dc:identifier DBLP journals/vc/TadamuraQJN01 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2FPL00013400 (xsd:string)
dcterms:issued 2001 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/vc>
rdfs:label Rendering optimal solar shadows with plural sunlight depth buffers. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Eihachiro_Nakamae>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Guofang_Jiao>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Katsumi_Tadamura>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xueying_Qin>
swrc:number 2 (xsd:string)
swrc:pages 76-90 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/vc/TadamuraQJN01/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/vc/TadamuraQJN01>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/vc/vc17.html#TadamuraQJN01>
rdfs:seeAlso <https://doi.org/10.1007/PL00013400>
dc:subject Shadow; Penumbra; Rendering; Two-pass Z -buffer algorithm; Photo-realistism (xsd:string)
dc:title Rendering optimal solar shadows with plural sunlight depth buffers. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 17 (xsd:string)