A hybrid-based texture synthesis approach.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/vc/WuLT04
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dcterms:
bibliographicCitation
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http://dblp.uni-trier.de/rec/bibtex/journals/vc/WuLT04
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Chang-Hsing_Wu
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dc:
creator
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https://dblp.l3s.de/d2r/resource/authors/Wen-Kai_Tai
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dc:
creator
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https://dblp.l3s.de/d2r/resource/authors/Yueh-Yi_Lai
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foaf:
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http://dx.doi.org/doi.org%2F10.1007%2Fs00371-003-0235-x
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dc:
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DBLP journals/vc/WuLT04
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DOI doi.org%2F10.1007%2Fs00371-003-0235-x
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dcterms:
issued
2004
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swrc:
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rdfs:
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A hybrid-based texture synthesis approach.
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foaf:
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foaf:
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swrc:
number
2-3
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swrc:
pages
106-129
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rdfs:
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dc:
subject
Texture synthesis; Image processing; Patch-based sampling
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dc:
title
A hybrid-based texture synthesis approach.
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