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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/series/lncs/LiMBPSZ18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Andrej_Zgank>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hugh_Melvin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lea_Skorin-Kapov>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Peter_Pocta>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Rasa_Bruzgiene>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Zhi_Li_0040>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-319-90415-3%5F5>
foaf:homepage <https://doi.org/10.1007/978-3-319-90415-3_5>
dc:identifier DBLP series/lncs/LiMBPSZ18 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-319-90415-3%5F5 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
rdfs:label Lag Compensation for First-Person Shooter Games in Cloud Gaming. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Andrej_Zgank>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hugh_Melvin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lea_Skorin-Kapov>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Peter_Pocta>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Rasa_Bruzgiene>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Zhi_Li_0040>
swrc:pages 104-127 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/series/lncs/10768>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/series/lncs/LiMBPSZ18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/series/lncs/LiMBPSZ18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/series/lncs/lncs10768.html#LiMBPSZ18>
rdfs:seeAlso <https://doi.org/10.1007/978-3-319-90415-3_5>
swrc:series <https://dblp.l3s.de/d2r/resource/collections/lncs>
dc:title Lag Compensation for First-Person Shooter Games in Cloud Gaming. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InCollection
rdf:type foaf:Document