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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/series/sci/AsaiKWTA05>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hiroshi_Tsujino>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hirotaka_Asai>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kazuyuki_Aihara>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Masataka_Watanabe>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Takamasa_Koshizen>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F11504634%5F8>
foaf:homepage <https://doi.org/10.1007/11504634_8>
dc:identifier DBLP series/sci/AsaiKWTA05 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F11504634%5F8 (xsd:string)
dcterms:issued 2005 (xsd:gYear)
rdfs:label Cognitive User Modeling Computed by a Proposed Dialogue Strategy Based on an Inductive Game Theory. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hiroshi_Tsujino>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hirotaka_Asai>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kazuyuki_Aihara>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Masataka_Watanabe>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Takamasa_Koshizen>
swrc:pages 325-351 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/series/sci/2005-7>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/series/sci/AsaiKWTA05/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/series/sci/AsaiKWTA05>
rdfs:seeAlso <http://dblp.uni-trier.de/db/series/sci/sci7.html#AsaiKWTA05>
rdfs:seeAlso <https://doi.org/10.1007/11504634_8>
swrc:series <https://dblp.l3s.de/d2r/resource/collections/sci>
dc:title Cognitive User Modeling Computed by a Proposed Dialogue Strategy Based on an Inductive Game Theory. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InCollection
rdf:type foaf:Document