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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/series/sci/Salinas-HernandezV20>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jaime_Salinas-Hern%E2%88%9A%C2%B0ndez>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mario_Garc%E2%88%9A%E2%89%A0a_Valdez>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-030-35445-9%5F40>
foaf:homepage <https://doi.org/10.1007/978-3-030-35445-9_40>
dc:identifier DBLP series/sci/Salinas-HernandezV20 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-030-35445-9%5F40 (xsd:string)
dcterms:issued 2020 (xsd:gYear)
rdfs:label Procedural Generation of Levels for the Angry Birds Videogame Using Evolutionary Computation. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jaime_Salinas-Hern%E2%88%9A%C2%B0ndez>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mario_Garc%E2%88%9A%E2%89%A0a_Valdez>
swrc:pages 581-592 (xsd:string)
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rdfs:seeAlso <http://dblp.uni-trier.de/db/series/sci/sci862.html#Salinas-HernandezV20>
rdfs:seeAlso <https://doi.org/10.1007/978-3-030-35445-9_40>
swrc:series <https://dblp.l3s.de/d2r/resource/collections/sci>
dc:title Procedural Generation of Levels for the Angry Birds Videogame Using Evolutionary Computation. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
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rdf:type foaf:Document