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Publications of Andrew E. Kensler Andrew Kensler ( http://dblp.L3S.de/Authors/Andrew_E._Kensler )

  Author page on DBLP  Author page in RDF  Community of Andrew E. Kensler in ASPL-2

Publication years (Num. hits)
2006-2018 (10)
Publication types (Num. hits)
article(6) incollection(1) inproceedings(3)
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Results
Found 11 publication records. Showing 10 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Per H. Christensen, Andrew Kensler, Charlie Kilpatrick Progressive Multi-Jittered Sample Sequences. Search on Bibsonomy Comput. Graph. Forum The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Per H. Christensen, Julian Fong, Jonathan Shade, Wayne L. Wooten, Brenden Schubert, Andrew Kensler, Stephen Friedman, Charlie Kilpatrick, Cliff Ramshaw, Marc Bannister, Brenton Rayner, Jonathan Brouillat, Max Liani RenderMan: An Advanced Path-Tracing Architecture for Movie Rendering. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2018 DBLP  BibTeX  RDF
1Alex Harvill, Andrew Kensler, David Laur Progressive render checkpoint workflows in production. Search on Bibsonomy SIGGRAPH Talks The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
1Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Brunvand, Al Davis, Andrew Kensler Fast, effective BVH updates for animated scenes. Search on Bibsonomy I3D The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew Kensler, Charles D. Hansen CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting. Search on Bibsonomy Scientific Visualization: Advanced Concepts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Aaron Knoll, Younis Hijazi, Andrew E. Kensler, Mathias Schott, Charles D. Hansen, Hans Hagen Fast Ray Tracing of Arbitrary Implicit Surfaces with Interval and Affine Arithmetic. Search on Bibsonomy Comput. Graph. Forum The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Josef B. Spjut, Andrew E. Kensler, Daniel Kopta, Erik Brunvand TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing. Search on Bibsonomy IEEE Trans. on CAD of Integrated Circuits and Systems The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Josef B. Spjut, Andrew E. Kensler, Erik Brunvand Hardware-accelerated gradient noise for graphics. Search on Bibsonomy ACM Great Lakes Symposium on VLSI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF noise, graphics, vlsi
1Christiaan P. Gribble, Thiago Ize, Andrew E. Kensler, Ingo Wald, Steven G. Parker A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Particle visualization, interactive ray tracing, coherent grid traversal, large and time-varying particle data sets
1Ingo Wald, Thiago Ize, Andrew E. Kensler, Aaron Knoll, Steven G. Parker Ray tracing animated scenes using coherent grid traversal. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
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