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Publications at "Computers and Games"( http://dblp.L3S.de/Venues/Computers_and_Games )

URL (DBLP): http://dblp.uni-trier.de/db/conf/cg

Publication years (Num. hits)
1998 (21) 1999-2000 (31) 2002 (28) 2003-2004 (23) 2006 (25) 2007-2008 (26) 2010 (24) 2011-2013 (22) 2014-2016 (22)
Publication types (Num. hits)
inproceedings(213) proceedings(9)
Venues (Conferences, Journals, ...)
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The graphs summarize 92 occurrences of 68 keywords

Results
Found 222 publication records. Showing 222 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Joris Duguépéroux, Ahmad Mazyad, Fabien Teytaud, Julien Dehos Pruning Playouts in Monte-Carlo Tree Search for the Game of Havannah. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Bas van Opheusden, Zahy Bnaya, Gianni Galbiati, Wei Ji Ma Do People Think Like Computers? Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Jos W. H. M. Uiterwijk 11 \times 11 Domineering Is Solved: The First Player Wins. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Raphael Thiele, Ingo Althöfer An Analysis of Majority Systems with Dependent Agents in a Simple Subtraction Game. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Matthieu Walraet, John Tromp A Googolplex of Go Games. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Jialin Liu 0001, Olivier Teytaud, Tristan Cazenave Fast Seed-Learning Algorithms for Games. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1John Tromp The Number of Legal Go Positions. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Todd W. Neller, Zuozhi Yang, Colin M. Messinger, Calin Anton, Karo Castro-Wunsch, William Maga, Steven Bogaerts, Robert Arrington, Clay Langley Monte Carlo Approaches to Parameterized Poker Squares. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Kenny Young, Ryan B. Hayward A Reverse Hex Solver. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Ingo Althöfer Computer-Aided Go: Chess as a Role Model. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Cameron Browne A Class Grammar for General Games. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Tobias Graf, Marco Platzner Using Deep Convolutional Neural Networks in Monte Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Kazuto Oka, Kiminori Matsuzaki Systematic Selection of N-Tuple Networks for 2048. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Xiaoheng Bi, Tetsuro Tanaka Human-Side Strategies in the Werewolf Game Against the Stealth Werewolf Strategy. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Michael Hartisch, Thorsten Ederer, Ulf Lorenz, Jan Wolf Quantified Integer Programs with Polyhedral Uncertainty Set. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Takahisa Imagawa, Tomoyuki Kaneko Monte Carlo Tree Search with Robust Exploration. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Andrew Isaac, Richard Lorentz Using Partial Tablebases in Breakthrough. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1François Bonnet 0001, Simon Viennot Nash Equilibrium in Mastermind. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Nera Nesic, Stephan Schiffel Heuristic Function Evaluation Framework. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Aske Plaat, Walter A. Kosters, H. Jaap van den Herik (eds.) Computers and Games - 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Yuya Hirata, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kousuke Shinoda Werewolf Game Modeling Using Action Probabilities Based on Play Log Analysis. Search on Bibsonomy Computers and Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat (eds.) Computers and Games - 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers Search on Bibsonomy Computers and Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Akira Ura, Makoto Miwa, Yoshimasa Tsuruoka, Takashi Chikayama Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1I-Chen Wu, Hao-Hua Kang, Hung-Hsuan Lin, Ping-Hung Lin, Ting-Han Wei, Chieh-Min Chang Dependency-Based Search for Connect6. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Shih-Chieh Huang, Broderick Arneson, Ryan B. Hayward, Martin Müller 0003, Jakub Pawlewicz MoHex 2.0: A Pattern-Based MCTS Hex Player. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Bo-Nian Chen, Tsan-sheng Hsu Automatic Generation of Opening Books for Dark Chess. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Kokolo Ikeda, Simon Viennot Efficiency of Static Knowledge Bias in Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Kristian Toby Spoerer, Toshihisa Okaneya, Kokolo Ikeda, Hiroyuki Iida Further Investigations of 3-Member Simple Majority Voting for Chess. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Edouard Bonnet, Florian Jamain, Abdallah Saffidine Havannah and TwixT are PSPACE-complete. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Mohamed Abbadi, Francesco Di Giacomo, Renzo Orsini, Aske Plaat, Pieter Spronck, Giuseppe Maggiore Resource Entity Action: A Generalized Design Pattern for RTS Games. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Richard Lorentz, Therese Horey Programming Breakthrough. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Shih-Chieh Huang, Martin Müller 0003 Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Tobias Graf, Lars Schaefers, Marco Platzner On Semeai Detection in Monte-Carlo Go. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Todd W. Neller, Marcin Malec, Clifton G. M. Presser, Forrest Jacobs Optimal, Approximately Optimal, and Fair Play of the Fowl Play Card Game. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Ulf Lorenz, Thomas Opfer, Jan Wolf Solution Techniques for Quantified Linear Programs and the Links to Gaming. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Ingo Althöfer, Wesley Michael Turner Anomalies of Pure Monte-Carlo Search in Monte-Carlo Perfect Games. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Abdallah Saffidine, Tristan Cazenave Developments on Product Propagation. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Hung-Jui Chang, Tsan-sheng Hsu A Quantitative Study of 2 \times 4 2 × 4 Chinese Dark Chess. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Abdallah Saffidine, Nicolas Jouandeau, Cédric Buron, Tristan Cazenave Material Symmetry to Partition Endgame Tables. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Markus Esser, Michael Gras, Mark H. M. Winands, Maarten P. D. Schadd, Marc Lanctot Improving Best-Reply Search. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Yoshiaki Yamaguchi, Tetsuro Tanaka, Kazunori Yamaguchi Cylinder-Infinite-Connect-Four Except for Widths 2, 6, and 11 Is Solved: Draw. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Sumudu Fernando, Martin Müller 0003 Analyzing Simulations in Monte-Carlo Tree Search for the Game of Go. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Jakub Pawlewicz, Ryan B. Hayward Scalable Parallel DFPN Search. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat (eds.) Computers and Games - 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers Search on Bibsonomy Computers and Games The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Amine Bourki, Guillaume Chaslot, Matthieu Coulm, Vincent Danjean, Hassen Doghmen, Jean-Baptiste Hoock, Thomas Hérault, Arpad Rimmel, Fabien Teytaud, Olivier Teytaud, Paul Vayssière, Ziqin Yut Scalability and Parallelization of Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Abdallah Saffidine Score Bounded Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu Knowledge Abstraction in Chinese Chess Endgame Databases. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Alessandro Cincotti The Lattice Structure of Three-Player Games. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Broderick Arneson, Ryan B. Hayward, Philip Henderson Solving Hex: Beyond Humans. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Jakub Pawlewicz Nearly Optimal Computer Play in Multi-player Yahtzee. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Arpad Rimmel, Fabien Teytaud, Olivier Teytaud Biasing Monte-Carlo Simulations through RAVE Values. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Enhancements for Multi-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Romaric Gaudel, Jean-Baptiste Hoock, Julien Perez, Nataliya Sokolovska, Olivier Teytaud A Principled Method for Exploiting Opening Books. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Julien Kloetzer Monte-Carlo Opening Books for Amazons. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Stéphane Cardon, Nathalie Chetcuti-Sperandio, Fabien Delorme, Sylvain Lagrue A Markovian Process Modeling for Pickomino. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Darren Cook A Human-Computer Team Experiment for 9x9 Go. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1David Tom, Martin Müller 0003 Computational Experiments with the RAVE Heuristic. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Shih-Chieh Huang, Rémi Coulom, Shun-Shii Lin Monte-Carlo Simulation Balancing in Practice. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Takayuki Yajima, Tsuyoshi Hashimoto, Toshiki Matsui, Junichi Hashimoto, Kristian Spoerer Node-Expansion Operators for the UCT Algorithm. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Takuya Obata, Takuya Sugiyama, Kunihito Hoki, Takeshi Ito Consultation Algorithm for Computer Shogi: Move Decisions by Majority. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Maarten P. D. Schadd Evaluation-Function Based Proof-Number Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Richard J. Lorentz Improving Monte-Carlo Tree Search in Havannah. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Takuya Sugiyama, Takuya Obata, Kunihito Hoki, Takeshi Ito Optimistic Selection Rule Better Than Majority Voting System. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Todd W. Neller, Adrian Fisher, Munyaradzi T. Choga, Samir M. Lalvani, Kyle D. McCarty Rook Jumping Maze Design Considerations. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Sahil Bahri, Clyde P. Kruskal New Solutions for Synchronized Domineering. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1I-Chen Wu, Hung-Hsuan Lin, Ping-Hung Lin, Der-Johng Sun, Yi-Chih Chan, Bo-Ting Chen Job-Level Proof-Number Search for Connect6. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Richard B. Segal On the Scalability of Parallel UCT. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Giel van Lankveld, Sonny Schreurs, Pieter Spronck, H. Jaap van den Herik Extraversion in Games. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Guillaume Chaslot, Mark H. M. Winands, H. Jaap van den Herik Parallel Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Toru Ueda, Tsuyoshi Hashimoto, Junichi Hashimoto, Hiroyuki Iida Weak Proof-Number Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu Knowledge Inferencing on Chinese Chess Endgames. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Rémi Coulom Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Nicolas Jouandeau A Parallel Monte-Carlo Tree Search Algorithm. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Reijer Grimbergen Cognitive Modeling of Knowledge-Guided Information Acquisition in Games. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson, Jahn-Takeshi Saito Monte-Carlo Tree Search Solver. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Keh-Hsun Chen, Dawei Du, Peigang Zhang A Fast Indexing Method for Monte-Carlo Go. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Omid David-Tabibi, Nathan S. Netanyahu Extended Null-Move Reductions. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Kazuki Yoshizoe A New Proof-Number Calculation Technique for Proof-Number Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Matej Guid, Martin Mozina, Jana Krivec, Aleksander Sadikov, Ivan Bratko Learning Positional Features for Annotating Chess Games: A Case Study. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Jónheiður Ísleifsdóttir, Yngvi Björnsson GTQ: A Language and Tool for Game-Tree Analysis. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Hui Lu, Zhengyou Xia AWT: Aspiration with Timer Search Algorithm in Siguo. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave Multi-player Go. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk Single-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1James Glenn, Haw-ren Fang, Clyde P. Kruskal A Retrograde Approximation Algorithm for Multi-player Can't Stop. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Xinhe Xu, Zongmin Ma, Mark H. M. Winands (eds.) Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Richard J. Lorentz Amazons Discover Monte-Carlo. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Akihiro Kishimoto, Martin Müller 0003 About the Completeness of Depth-First Proof-Number Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Philip Henderson, Ryan B. Hayward Probing the 4-3-2 Edge Template in Hex. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Alessandro Cincotti, Hiroyuki Iida The Game of Synchronized Domineering. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Zhiqing Liu, Qing Dou, Benjie Lu Frequency Distribution of Contextual Patterns in the Game of Go. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Nathan R. Sturtevant An Analysis of UCT in Multi-player Games. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Ling Zhao, Martin Müller 0003 Using Artificial Boundaries in the Game of Go. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Xiaozhen Niu, Martin Müller 0003 An Improved Safety Solver in Go Using Partial Regions. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Paolo Ciancarini, H. H. L. M. Donkers (eds.) Computers and Games, 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers Search on Bibsonomy Computers and Games The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Yngvi Björnsson, Nathan S. Netanyahu (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1Keh-Hsun Chen, Peigang Zhang A New Heuristic Search Algorithm for Capturing Problems in Go. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave Virtual Global Search: Application to 9×9 Go. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1Ryan B. Hayward, Broderick Arneson, Philip Henderson Automatic Strategy Verification for Hex. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1John Tromp, Gunnar Farnebäck Combinatorics of Go. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1Cherif R. S. Andraos, Manal M. Zaky, Salma A. Ghoneim Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
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