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Publication years (Num. hits)
2003-2005 (20) 2006-2007 (38) 2008 (20) 2009-2010 (22) 2011-2016 (15) 2017-2019 (6)
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article(23) incollection(1) inproceedings(97)
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Found 121 publication records. Showing 121 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
91Su Min Jang, Jae-Soo Yoo An Efficient Distributed MMOG Server Using 2Layer-Cell Method. Search on Bibsonomy Edutainment The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Game server, Scalability issue, Parallel & distributed processing, MMOG, Partitioning algorithm, Communication system traffic
85Gustavo Aranda Bada, Vicente J. Botti, Carlos Carrascosa MMOG based on MAS: the MMOG layer. Search on Bibsonomy AAMAS (2) The full citation details ... 2009 DBLP  BibTeX  RDF MAS, multi-agent systems, MMOG, massively multiplayer online games
82Behnoosh Hariri, Mohammad Reza Pakravan, Shervin Shirmohammadi, Mohammad Hossein Alavi Using geometrical routing for overlay networking in MMOGs. Search on Bibsonomy Multimedia Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Overlay networks, MMOG, Locality sensitive hashing, Geometrical routing
72David J. Lubliner, George R. Widmeyer N2 Heads Are Better than One: Collaborative Learning, Utilizing an Integrated Knowledge Repository, Facilitated through a Massively Multiplayer Online Gaming (MMOG) Paradigm. Search on Bibsonomy HICSS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
72Victor Tay Massively Multiplayer Online Game (MMOG) - A Proposed Approach for Military Application. Search on Bibsonomy CW The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
66Luis Diego Briceno, Howard Jay Siegel, Anthony A. Maciejewski, Ye Hong, Brad Lock, Mohammad Nayeem Teli, Fadi Wedyan, Charles Panaccione, Chris Klumph, Kody Willman, Chen Zhang Robust resource allocation in a massive multiplayer online gaming environment. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF FePIA, peer-to-peer, resource allocation, robustness, heterogeneous, MMOG, client/server
62Jens Müller 0004, Sergei Gorlatch Enhancing Online Computer Games for Grids. Search on Bibsonomy PaCT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
62Aaron Harwood, Santosh Kulkani Delay sensitive identity protection in peer-to-peer online gaming environments. Search on Bibsonomy ICPADS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
62Michu M. Hu, Ben Chang Massively Multiplayer Online Game Supported Foreign Language Listening Ability Training. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
60Abdennour El Rhalibi, Madjid Merabti Agents-based modeling for a peer-to-peer MMOG architecture. Search on Bibsonomy Computers in Entertainment The full citation details ... 2005 DBLP  DOI  BibTeX  RDF peerto-peer architecture, protocol, network topology, distributed applications, online gaming, MMOG, JXTA, network communications
56Shanshan Liu, Jinlong Li, Xufa Wang Local Reputation for P2P MMOG Design. Search on Bibsonomy PDCAT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
51Dewan Tanvir Ahmed, Shervin Shirmohammadi, Jauvane C. de Oliveira A hybrid P2P communications architecture for zonal MMOGs. Search on Bibsonomy Multimedia Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Fault tolerance, MMOG, Networked games, Multi-user interaction, Area of interest management
51Dewan Tanvir Ahmed, Shervin Shirmohammadi An Expedite State Dissemination Mechanism for MMOGs. Search on Bibsonomy ISPAN The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Game state, P2P, MMOG
51Viknashvaran Narayanasamy, Kok Wai Wong Mapping resources to state functions in massively multiplayer online games. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF state transition functions, games, resources, MMOG, states
51Thorsten Hampel, Thomas Bopp, Robert Hinn A peer-to-peer architecture for massive multiplayer online games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF peer-to-peer, MMOG, game architecture
51Abdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen AoIM in peer-to-peer multiplayer online games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF area of interest management (AoIM), peer-to-peer, game design, MMOG, spatial distribution
51A. Fleming Seay, William J. Jerome, Kevin Sang Lee, Robert E. Kraut Project massive: a study of online gaming communities. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2004 DBLP  DOI  BibTeX  RDF guilds, massively multiplayer, persistent worlds, CSCW, MMOG, MMORPG, group formation, MMO
50Gustavo Aranda Bada, Carlos Carrascosa, Vicente J. Botti The MMOG Layer: MMOG Based on MAS. Search on Bibsonomy AGS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
47Vlad Nae, Alexandru Iosup, Stefan Podlipnig, Radu Prodan, Dick H. J. Epema, Thomas Fahringer Efficient management of data center resources for massively multiplayer online games. Search on Bibsonomy SC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
47Peter Leong, Chunyan Miao Fuzzy Cognitive Agents in Shared Virtual Worlds. Search on Bibsonomy CW The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
41Xiangbin Shi, Fang Liu, Ling Du, Xinghai Zhou, Yuansheng Xing An Event Correlation Synchronization Algorithm for MMOG. Search on Bibsonomy SNPD (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
39Stephan Krause A case for mutual notification: a survey of P2P protocols for massively multiplayer online games. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF P2P MMOG protocol survey, mutual notification, simulation, P2P, MMOG
35Xiangbin Shi, Xue Wang, Jing Bi, Fang Liu, Dan Yang, Xian-Yan Liu A DR algorithm based on artificial potential field method. Search on Bibsonomy Multimedia Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Dead reckoning algorithm, MMOG, Q-Learning, Artificial potential field
35Steven Daniel Webb, Sieteng Soh, Jerry L. Trahan Secure Referee Selection for Fair and Responsive Peer-to-Peer Gaming. Search on Bibsonomy PADS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF referee selection, security, peer-to-peer, MMOG, network game, cheating
35Xiangbin Shi, Wang Yue, Li Qiang, Du Ling, Liu Fang An Interest Management Mechanism Based on N-Tree. Search on Bibsonomy SNPD The full citation details ... 2008 DBLP  DOI  BibTeX  RDF N-Tree, AOI, MMOG, Interest Management
35Huey-Ing Liu, Yun-Ting Lo DaCAP - A Distributed Anti-Cheating Peer to Peer Architecture for Massive Multiplayer On-line Role Playing Game. Search on Bibsonomy CCGRID The full citation details ... 2008 DBLP  DOI  BibTeX  RDF P2P, MMOG, MMORPG
35Dewan Tanvir Ahmed, Shervin Shirmohammadi, Jauvane C. de Oliveira Improving gaming experience in zonal MMOGs. Search on Bibsonomy ACM Multimedia The full citation details ... 2007 DBLP  DOI  BibTeX  RDF group communication, MMOG, area of interest management
35Tsun-Yu Hsiao, Shyan-Ming Yuan Practical Middleware for Massively Multiplayer Online Games. Search on Bibsonomy IEEE Internet Computing The full citation details ... 2005 DBLP  DOI  BibTeX  RDF gaming middleware, MMOG, massively multiplayer online game
35Bart De Vleeschauwer, Bruno Van Den Bossche, Tom Verdickt, Filip De Turck, Bart Dhoedt, Piet Demeester Dynamic microcell assignment for massively multiplayer online gaming. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF game server architecture, microcell distribution, load balancing, MMOG
31Tonio Triebel, Benjamin Guthier, Richard Süselbeck, Gregor Schiele, Wolfgang Effelsberg Peer-to-peer infrastructures for games. Search on Bibsonomy NOSSDAV The full citation details ... 2008 DBLP  DOI  BibTeX  RDF 3D-multimedia, peer-to-peer, online games
31Dewan Tanvir Ahmed, Shervin Shirmohammadi A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs. Search on Bibsonomy DS-RT The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
31Lu Fan, Hamish Taylor, Philip W. Trinder Mediator: a design framework for P2P MMOGs. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
31Knut-Helge Vik, Carsten Griwodz, Pål Halvorsen Applicability of group communication for increased scalability in MMOGs. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Anne-Gwenn Bosser, Ryohei Nakatsu Hardcore Gamers and Casual Gamers Playing Online Together. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Jungyoul Lim, Jaeyong Chung, Jinryong Kim, Kwanghyun Shim A Dynamic Load Balancing for Massive Multiplayer Online Game Server. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Shin Ito, Hiroki Saito, Hajime Sogawa, Yoshito Tobe A Propagation of Virtual Space Information Using a Peer-to-peer Architecture for Massively Multiplayer Online Games. Search on Bibsonomy ICDCS Workshops The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Sérgio Crisóstomo, Farzad Safaei, Don Platt On the provision of immersive audio communication to massively multi-player online games. Search on Bibsonomy ISCC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
25Jusik Yun, Yunyeong Goh, Jong-Moon Chung, OkSeok Kim, SangWoo Shin, Jin Choi, Yoora Kim MMOG User Participation Based Decentralized Consensus Scheme and Proof of Participation Analysis on the Bryllite Blockchain System. Search on Bibsonomy TIIS The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
25Nicos Kasenides, Nearchos Paspallis A Systematic Mapping Study of MMOG Backend Architectures. Search on Bibsonomy Information The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
25Laura Anna Ripamonti, Marco Granato, Marco Trubian, Antti Knutas, Davide Gadia, Dario Maggiorini Multi-agent simulations for the evaluation of Looting Systems design in MMOG and MOBA games. Search on Bibsonomy Simulation Modelling Practice and Theory The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
25Yuhua Lin, Haiying Shen CloudFog: Leveraging Fog to Extend Cloud Gaming for Thin-Client MMOG with High Quality of Service. Search on Bibsonomy IEEE Trans. Parallel Distrib. Syst. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
25Mei-Ling Chiang, Ching-Chung Tseng, Yen-Chu Chang, Shu-Chun Chao, Han Wang Kernel mechanisms for turning a 3D MMOG from single into multi-server architecture. Search on Bibsonomy IJHPCN The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
25Sheng-Yi Hsu, Chia-Lin Hsu, Shing-Yun Jung, Chuen-Tsai Sun Indicator products for observing market conditions and game trends in MMOG. Search on Bibsonomy FDG The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
25Daniele De Felice, Marco Granato, Laura Anna Ripamonti, Marco Trubian, Davide Gadia, Dario Maggiorini Effect of Different Looting Systems on the Behavior of Players in a MMOG: Simulation with Real Data. Search on Bibsonomy eHealth 360° The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
25Yuhua Lin, Haiying Shen Leveraging Fog to Extend Cloud Gaming for Thin-Client MMOG with High Quality of Experience. Search on Bibsonomy ICDCS The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
25Peter Quax, Wouter Vanmontfort, Wim Lamotte, Filip Hautekeete, Peter Vermeulen, Kris Van Lier A Taxonomy for and Analysis of the MMOG Landscape. Search on Bibsonomy MMVE@MMSys The full citation details ... 2014 DBLP  BibTeX  RDF
25Yenchih Chang, Kuochen Wang, Yi-Huai Hsu Dynamic Resource Provisioning with Hotspot Anticipation for MMOG Clouds. Search on Bibsonomy ICS The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
25Chris Carter 0001, Abdennour El Rhalibi, Madjid Merabti A novel scalable hybrid architecture for MMOG. Search on Bibsonomy ICME Workshops The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
25Damon Daylamani Zad, Marios C. Angelides, Harry W. Agius Personalise your massively multiplayer online game (MMOG) with Artemis. Search on Bibsonomy Multimedia Syst. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Joseph Siu-Lung Kong, Ron Chi-Wai Kwok, Yulin Fang The effects of peer intrinsic and extrinsic motivation on MMOG game-based collaborative learning. Search on Bibsonomy Information & Management The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Carlos Eduardo Benevides Bezerra, João Luiz Dihl Comba, Cláudio F. R. Geyer Adaptive load-balancing for MMOG servers using KD-trees. Search on Bibsonomy Computers in Entertainment The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Farrukh Arslan Towards Service Oriented Architecture (SOA) for Massive Multiplayer Online Games (MMOG). Search on Bibsonomy UKSim The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Emanuele Carlini, Laura Ricci, Massimo Coppola Reducing Server Load in MMOG via P2P Gossip. Search on Bibsonomy NetGames The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Joseph Siu-Lung Kong, Ron Chi-Wai Kwok MMOG Game-Based Knowledge Conversion: An Ecological View Of Mutualistic Co-Presence. Search on Bibsonomy PACIS The full citation details ... 2012 DBLP  BibTeX  RDF
25Shad Gross, David Hakken, Nic True Studying social relations in MMOG play: An illustration of using ethnography to frame "Big Data". Search on Bibsonomy CGAMES The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Ginhung Wang, Kuochen Wang An efficient hybrid P2P MMOG cloud architecture for dynamic load management. Search on Bibsonomy ICOIN The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Darren A. Croucher, Herman A. Engelbrecht A peer-to-peer middleware plugin for an existing MMOG client-server architecture. Search on Bibsonomy HAVE The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
25Bruno Van Den Bossche, Bart De Vleeschauwer, Filip De Turck, Bart Dhoedt, Piet Demeester Design of distributed microcell-based MMOG hosting platforms: impact study of dynamic relocations. Search on Bibsonomy Cluster Computing The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
25Rabindra A. Ratan, Jae Eun Chung, Cuihua Shen, Dmitri Williams, Marshall Scott Poole Schmoozing and Smiting: Trust, Social Institutions, and Communication Patterns in an MMOG. Search on Bibsonomy J. Computer-Mediated Communication The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
25Sheng Pang, Changjia Chen Community Analysis of Social Network in MMOG. Search on Bibsonomy IJCNS The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
25John L. Miller 0001, Jon Crowcroft The near-term feasibility of P2P MMOG's. Search on Bibsonomy NETGAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
25Chris Carter 0001, Abdennour El Rhalibi, Madjid Merabti, A. Taleb-Bendiab Hybrid Client-Server, Peer-to-Peer framework for MMOG. Search on Bibsonomy ICME The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
25Joseph Siu-Lung Kong, Ron Chi-Wai Kwok MMOG Game-Based Collaborative Learning: An Exploratory Study and its Research Potential. Search on Bibsonomy PACIS The full citation details ... 2009 DBLP  BibTeX  RDF
25Joseph Siu-Lung Kong, Ron Chi-Wai Kwok Intention to learn in MMOG: Examining the roles of peer intrinsic and extrinsic motivations. Search on Bibsonomy ECIS The full citation details ... 2009 DBLP  BibTeX  RDF
25Carlos Eduardo Benevides Bezerra, João Luiz Dihl Comba, Cláudio Fernando Resin Geyer A Fine Granularity Load Balancing Technique for MMOG Servers Using a KD-Tree to Partition the Space. Search on Bibsonomy SBGames The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
25Chee Siang Ang, Panayiotis Zaphiris Social learning in MMOG: an activity theoretical perspective. Search on Bibsonomy Interact. Techn. Smart Edu. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
25Gustavo Aranda Bada, Carlos Carrascosa, Vicente J. Botti MMOG based on MAS: A Game-Independent Ontology. Search on Bibsonomy GAMEON The full citation details ... 2008 DBLP  BibTeX  RDF
25Xiangbin Shi, Du Ling, Liu Fang, Li Bao-long, Xian-min Chen A Traffic Modeling Method for MMOG. Search on Bibsonomy SNPD The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
25Helge Backhaus, Stefan Krause Voronoi-based adaptive scalable transfer revisited: gain and loss of a Voronoi-based peer-to-peer approach for MMOG. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF peer-to-peer, scalability, virtual worlds, Voronoi diagram, massively multiplayer online games, neighbor discovery
25Patrik Ström, Mirko Ernkvist The unbound network of product and service interaction of the MMOG industry: with a case study of China. Search on Bibsonomy DiGRA Conference The full citation details ... 2007 DBLP  BibTeX  RDF
25Tiago Alves Reis, Licínio Roque Because Players Pay: The Business Model Influence on MMOG Design. Search on Bibsonomy DiGRA Conference The full citation details ... 2007 DBLP  BibTeX  RDF
25Beob Kyun Kim, Kang-Soo You A Dynamic Hierarchical Map Partitioning for MMOG. Search on Bibsonomy ISPA Workshops The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
25Lisa Galarneau Spontaneous Communities of Learning: A Social Analysis of Learning Ecosystems in Massively Multiplayer Online Gaming (MMOG) Environments. Search on Bibsonomy DiGRA Conference The full citation details ... 2005 DBLP  BibTeX  RDF
25Kyoung-chul Kim, Ikjun Yeom, Joonwon Lee HYMS: A Hybrid MMOG Server Architecture. Search on Bibsonomy IEICE Transactions The full citation details ... 2004 DBLP  BibTeX  RDF
25Yoshitaka Matsumoto, Ruck Thawonmas MMOG Player Classification Using Hidden Markov Models. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
25T. L. Taylor Power games just want to have fun?: instrumental play in a MMOG. Search on Bibsonomy DiGRA Conference The full citation details ... 2003 DBLP  BibTeX  RDF
20Ignasi Barri Vilardell, Francesc Giné, Concepció Roig A Scalable Hybrid P2P System for MMOFPS. Search on Bibsonomy PDP The full citation details ... 2010 DBLP  DOI  BibTeX  RDF MMOFPS, Game Server System, P2P, MMOG
20Jianan Hao, Suiping Zhou SAFE: A Secure Area of Interests Filter for P2P-based MMOGs. Search on Bibsonomy CIT The full citation details ... 2010 DBLP  DOI  BibTeX  RDF peer-to-peer, MMOG, secure computation, security system, Area of Interests
20Yang-Wai Chow, Willy Susilo, Hua-Yu Zhou CAPTCHA Challenges for Massively Multiplayer Online Games: Mini-game CAPTCHAs. Search on Bibsonomy CW The full citation details ... 2010 DBLP  DOI  BibTeX  RDF security, online games, MMOG, CAPTCHA, cheating, bots
20Shaowen Bardzell, Jeffrey Bardzell, Tyler Pace, Kayce N. Reed Blissfully productive: grouping and cooperation in world of warcraft instance runs. Search on Bibsonomy CSCW The full citation details ... 2008 DBLP  DOI  BibTeX  RDF small groups, collaboration, mmog, leadership, mmorpg, world of warcraft, instances
20Daniel Volk Co-creative game development in a participatory Metaverse. Search on Bibsonomy PDC The full citation details ... 2008 DBLP  BibTeX  RDF participatory design, virtual world, serious game, MMOG, game development, co-creation, Metaverse
20Yue Guo, Stuart J. Barnes Why people buy virtual items in virtual worlds with real money. Search on Bibsonomy DATA BASE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF virtual items, model, transactions, virtual world, MMOG, MMORPG, virtual game
20Stuart J. Barnes Virtual worlds as a medium for advertising. Search on Bibsonomy DATA BASE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF virtual world, marketing, online game, second life, advertising, MMOG
20Eli M. Noam The dismal economics of virtual worlds. Search on Bibsonomy DATA BASE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF virtual world, economics, business models, marketing, online game, second life, MMOG
20Steven Daniel Webb, Sieteng Soh, William Lau Enhanced mirrored servers for network games. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mirrored servers, peer-to-peer, architecture, MMOG, client/server, cheating
20Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick Quagliara Transmedial interactions and digital games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile, interaction, games, MMOG, cross-platform, transmedia
20Lee M. Sherlock When social networking meets online games: the activity system of grouping in world of warcraft. Search on Bibsonomy SIGDOC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF genre theory, paratext, social networking, social interaction, grouping, activity theory, mmog, mmorpg, digital games, digital gaming, technical writing, world of warcraft, faq
20Jin Ryong Kim, Il Kyu Park, Kwang-Hyun Shim The Effects of Network Loads and Latency in Multiplayer Online Games. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF MMOG tests, P2P-based tests, network game tests, multiplayer games, mean opinion score, Load tests
20Paul Fergus, David Llewellyn-Jones, Madjid Merabti, Abdennour El Rhalibi Bridging the Gap between Networked Appliances and Virtual Worlds. Search on Bibsonomy AINA Workshops (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Peer-to-Peer Virtual Worlds, Disembodiment, Service-Oriented Architectures, Networking, MMOG, Networked Appliances
20Sudhir Aggarwal, Justin Christofoli, Sarit Mukherjee, Sampath Rangarajan Authority assignment in distributed multi-player proxy-based games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF communication proxy, latency compensation, games, authority, MMOG, distributed multi-player games
20Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-Laung Lei An empirical evaluation of TCP performance in online games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF performance analysis, transport protocols, MMOG, network games, internet measurement
20Bruno Van Den Bossche, Tom Verdickt, Bart De Vleeschauwer, Stein Desmet, Stijn De Mulder, Filip De Turck, Bart Dhoedt, Piet Demeester A platform for dynamic microcell redeployment in massively multiplayer online games. Search on Bibsonomy NOSSDAV The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game server architecture, microcell distribution, load balancing, MMOG
20Stefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. Search on Bibsonomy WWW (Special interest tracks and posters) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF synchronization, MMOG, scene graph
20John C. McEachen II A self-similarity traffic analysis of an internet-based multiplayer online game. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF self-similarity, MMOG, multiplayer
20Kang-Won Lee, Bong-Jun Ko, Seraphin B. Calo Adaptive server selection for large scale interactive online games. Search on Bibsonomy NOSSDAV The full citation details ... 2004 DBLP  DOI  BibTeX  RDF synchronization delay model, distributed algorithm, MMOG, server selection
16Mário Lopes Ferreira, Ricardo Morla Second life in-world action traffic modeling. Search on Bibsonomy NOSSDAV The full citation details ... 2010 DBLP  DOI  BibTeX  RDF model, statistics, second life, massive multiplayer online games, communication traffic
16Herbert Jordan, Radu Prodan, Vlad Nae, Thomas Fahringer Dynamic load management for MMOGs in distributed environments. Search on Bibsonomy Conf. Computing Frontiers The full citation details ... 2010 DBLP  DOI  BibTeX  RDF load balancing, mmogs
16Carlos Eduardo Benevides Bezerra, Cláudio Fernando Resin Geyer A load balancing scheme for massively multiplayer online games. Search on Bibsonomy Multimedia Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Load balancing, Graph partitioning, MMOGs, Distributed server
16Jaak Henno High-Level Specification of Games. Search on Bibsonomy Towards Intelligent Engineering and Information Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game programming system, Game, specification, emergence, event-driven architecture, formal description
16Alexandru Iosup POGGI: Puzzle-Based Online Games on Grid Infrastructures. Search on Bibsonomy Euro-Par The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
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