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Publications of "Mark H. M. Winands" ( http://dblp.L3S.de/Authors/Mark_H._M._Winands )

URL (Homepage):  https://dke.maastrichtuniversity.nl/m.winands/  Author page on DBLP  Author page in RDF  Community of Mark H. M. Winands in ASPL-2

Publication years (Num. hits)
2001-2008 (17) 2009-2011 (16) 2012-2013 (18) 2014-2016 (22) 2017-2018 (15) 2019 (9)
Publication types (Num. hits)
article(39) incollection(2) inproceedings(49) proceedings(7)
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Found 98 publication records. Showing 97 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Mark H. M. Winands Monte-Carlo Tree Search. Search on Bibsonomy Encyclopedia of Computer Graphics and Games The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Cameron Browne, Antonios Liapis, Mark H. M. Winands Special Issue on Computer Aided Game and Puzzle Design. Search on Bibsonomy ICGA Journal The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands Advances in Computer and Games Conference (ACG2019). Search on Bibsonomy ICGA Journal The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands Editorial. Search on Bibsonomy ICGA Journal The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands Editorial: Research trends. Search on Bibsonomy ICGA Journal The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Éric Piette, Dennis J. N. J. Soemers, Matthew Stephenson, Chiara F. Sironi, Mark H. M. Winands, Cameron Browne Ludii - The Ludemic General Game System. Search on Bibsonomy CoRR The full citation details ... 2019 DBLP  BibTeX  RDF
1Cameron Browne, Dennis J. N. J. Soemers, Éric Piette, Matthew Stephenson, Michael Conrad, Walter Crist, Thierry Depaulis, Eddie Duggan, Fred Horn, Steven Kelk, Simon M. Lucas, João Pedro Neto, David Parlett, Abdallah Saffidine, Ulrich Schädler, Jorge Nuno Silva, Alex de Voogt, Mark H. M. Winands Foundations of Digital Archæoludology. Search on Bibsonomy CoRR The full citation details ... 2019 DBLP  BibTeX  RDF
1Olve Drageset, Mark H. M. Winands, Raluca D. Gaina, Diego Perez Liebana Optimising Level Generators for General Video Game AI. Search on Bibsonomy CoG The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Chiara F. Sironi, Mark H. M. Winands Comparing Randomization Strategies for Search-Control Parameters in Monte-Carlo Tree Search. Search on Bibsonomy CoG The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Raluca D. Gaina, Adrien Couëtoux, Dennis J. N. J. Soemers, Mark H. M. Winands, Tom Vodopivec, Florian Kirchgeßner, Jialin Liu 0001, Simon M. Lucas, Diego Pérez-Liébana The 2016 Two-Player GVGAI Competition. Search on Bibsonomy IEEE Trans. Games The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands MCTS-Minimax Hybrids with State Evaluations. Search on Bibsonomy J. Artif. Intell. Res. The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Martin L. M. Rooijackers, Mark H. M. Winands Wall Building in the Game of StarCraft with Terrain Considerations. Search on Bibsonomy CIG The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Chiara F. Sironi, Mark H. M. Winands Analysis of Self-Adaptive Monte Carlo Tree Search in General Video Game Playing. Search on Bibsonomy CIG The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Dennis J. N. J. Soemers, Tim Brys, Kurt Driessens, Mark H. M. Winands, Ann Nowé Adapting to Concept Drift in Credit Card Transaction Data Streams Using Contextual Bandits and Decision Trees. Search on Bibsonomy AAAI The full citation details ... 2018 DBLP  BibTeX  RDF
1Chiara F. Sironi, Jialin Liu 0001, Diego Perez Liebana, Raluca D. Gaina, Ivan Bravi, Simon M. Lucas, Mark H. M. Winands Self-adaptive MCTS for General Video Game Playing. Search on Bibsonomy EvoApplications The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands MCTS-Minimax Hybrids with State Evaluations (Extended Abstract). Search on Bibsonomy IJCAI The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Mark H. M. Winands, Abdallah Saffidine (eds.) Computer Games - 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers Search on Bibsonomy CGW@IJCAI The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Cezary Siwek, Jakub Kowalski, Chiara F. Sironi, Mark H. M. Winands Implementing Propositional Networks on FPGA. Search on Bibsonomy Australasian Conference on Artificial Intelligence The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Tristan Cazenave IJCAI Computer Games Workshop 2015. Search on Bibsonomy ICGA Journal The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Richard Lorentz, Matej Guid Advances in Computer Games 2017. Search on Bibsonomy ICGA Journal The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, H. Jaap van den Herik, Walter A. Kosters (eds.) Advances in Computer Games - 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3-5, 2017, Revised Selected Papers Search on Bibsonomy ACG The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Martin L. M. Rooijackers, Mark H. M. Winands Resource-gathering algorithms in the game of starcraft. Search on Bibsonomy CIG The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Chiara F. Sironi, Mark H. M. Winands On-Line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing. Search on Bibsonomy CGW@IJCAI The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) Computer Games - 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York City, NY, USA, July 9-10, 2016, Revised Selected Papers Search on Bibsonomy CGW@IJCAI The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
1Branislav Bosanský, Viliam Lisý, Marc Lanctot, Jirí Cermák, Mark H. M. Winands Algorithms for computing strategies in two-player simultaneous move games. Search on Bibsonomy Artif. Intell. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Time Management for Monte Carlo Tree Search. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Jochen Renz, Risto Miikkulainen, Nathan R. Sturtevant, Mark H. M. Winands Guest Editorial: Physics-Based Simulation Games. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Chiara F. Sironi, Mark H. M. Winands Comparison of rapid action value estimation variants for general game playing. Search on Bibsonomy CIG The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Dennis J. N. J. Soemers, Chiara F. Sironi, Torsten Schuster, Mark H. M. Winands Enhancements for real-time Monte-Carlo Tree Search in General Video Game Playing. Search on Bibsonomy CIG The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Dennis J. N. J. Soemers, Mark H. M. Winands Hierarchical Task Network Plan Reuse for video games. Search on Bibsonomy CIG The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Chiara F. Sironi, Mark H. M. Winands Optimizing Propositional Networks. Search on Bibsonomy CGW@IJCAI The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) Computer Games - Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands MCTS-Minimax Hybrids. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
1Tom Pepels, Tristan Cazenave, Mark H. M. Winands Sequential Halving for Partially Observable Games. Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands The Surakarta Bot Revealed. Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Tristan Cazenave ECAI Computer Games Workshop 2014. Search on Bibsonomy ICGA Journal The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Tom Pepels, Mark H. M. Winands, Marc Lanctot Real-Time Monte Carlo Tree Search in Ms Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Mandy J. W. Tak, Mark H. M. Winands, Yngvi Björnsson Decaying Simulation Strategies. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Marc Lanctot, Mark H. M. Winands, Tom Pepels, Nathan R. Sturtevant Monte Carlo Tree Search with Heuristic Evaluations using Implicit Minimax Backups. Search on Bibsonomy CoRR The full citation details ... 2014 DBLP  BibTeX  RDF
1Marc Lanctot, Mark H. M. Winands, Tom Pepels, Nathan R. Sturtevant Monte Carlo Tree Search with heuristic evaluations using implicit minimax backups. Search on Bibsonomy CIG The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Mandy J. W. Tak, Marc Lanctot, Mark H. M. Winands Monte Carlo Tree Search variants for simultaneous move games. Search on Bibsonomy CIG The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Tom Pepels, Mandy J. W. Tak, Marc Lanctot, Mark H. M. Winands Quality-based Rewards for Monte-Carlo Tree Search Simulations. Search on Bibsonomy ECAI The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Tom Pepels, Tristan Cazenave, Mark H. M. Winands, Marc Lanctot Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search. Search on Bibsonomy CGW@ECAI The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions. Search on Bibsonomy CGW@ECAI The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Mark H. M. Winands, Yngvi Björnsson (eds.) Computer Games - Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers Search on Bibsonomy CGW@ECAI The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Tristan Cazenave, Mark H. M. Winands, Hiroyuki Iida (eds.) Computer Games - Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers Search on Bibsonomy CGW@IJCAI The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
1Marc Lanctot, Mark H. M. Winands LOA Wins Lines of Action Tournament. Search on Bibsonomy ICGA Journal The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Marc Lanctot, Mark H. M. Winands SIA Wins Surakarta Tournament. Search on Bibsonomy ICGA Journal The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Tristan Cazenave Computer Games Workshop at IJCAI 2013. Search on Bibsonomy ICGA Journal The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Search Policies in Multi-Player Games. Search on Bibsonomy ICGA Journal The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Marc Lanctot, Abdallah Saffidine, Joel Veness, Christopher Archibald, Mark H. M. Winands Monte Carlo *-Minimax Search Search on Bibsonomy CoRR The full citation details ... 2013 DBLP  BibTeX  RDF
1Markus Esser, Michael Gras, Mark H. M. Winands, Maarten P. D. Schadd, Marc Lanctot Improving Best-Reply Search. Search on Bibsonomy Computers and Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Monte-Carlo Tree Search and minimax hybrids. Search on Bibsonomy CIG The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Marc Lanctot, Abdallah Saffidine, Joel Veness, Christopher Archibald, Mark H. M. Winands Monte Carlo *-Minimax Search. Search on Bibsonomy IJCAI The full citation details ... 2013 DBLP  BibTeX  RDF
1Marc Lanctot, Viliam Lisý, Mark H. M. Winands Monte Carlo Tree Search in Simultaneous Move Games with Applications to Goofspiel. Search on Bibsonomy CGW@IJCAI The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson, Karl Tuyls Preface for the special issue on Games and AI. Search on Bibsonomy Entertainment Computing The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Akihiro Kishimoto, Mark H. M. Winands, Martin Müller 0003, Jahn-Takeshi Saito Game-Tree Search Using Proof Numbers: The First Twenty Years. Search on Bibsonomy ICGA Journal The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Tristan Cazenave Computer Games Workshop at ECAI 2012. Search on Bibsonomy ICGA Journal The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Monte Carlo Tree Search for the Hide-and-Seek Game Scotland Yard. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Mandy J. W. Tak, Mark H. M. Winands, Yngvi Björnsson N-Grams and the Last-Good-Reply Policy Applied in General Game Playing. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands, Mandy J. W. Tak, Jos W. H. M. Uiterwijk Single-player Monte-Carlo tree search for SameGame. Search on Bibsonomy Knowl.-Based Syst. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Tom Pepels, Mark H. M. Winands Enhancements for Monte-Carlo Tree Search in Ms Pac-Man. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Beam Monte-Carlo Tree Search. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Nested Monte-Carlo Tree Search for Online Planning in Large MDPs. Search on Bibsonomy ECAI The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands Best Reply Search for Multiplayer Games. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Playout Search for Monte-Carlo Tree Search in Multi-player Games. Search on Bibsonomy ACG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Hendrik Baier, Mark H. M. Winands Time Management for Monte-Carlo Tree Search in Go. Search on Bibsonomy ACG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Jan A. Stankiewicz, Mark H. M. Winands, Jos W. H. M. Uiterwijk Monte-Carlo Tree Search Enhancements for Havannah. Search on Bibsonomy ACG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Monte-Carlo Tree Search for the game of Scotland Yard. Search on Bibsonomy CIG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson αβ-based play-outs in Monte-Carlo Tree Search. Search on Bibsonomy CIG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson, Jahn-Takeshi Saito Monte Carlo Tree Search in Lines of Action. Search on Bibsonomy IEEE Trans. Comput. Intellig. and AI in Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1J. (Pim) A. M. Nijssen, Mark H. M. Winands Enhancements for Multi-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Maarten P. D. Schadd Evaluation-Function Based Proof-Number Search. Search on Bibsonomy Computers and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Jahn-Takeshi Saito, Mark H. M. Winands Paranoid Proof-Number Search. Search on Bibsonomy CIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1David Lupien St-Pierre, Mark H. M. Winands, David A. Watt A selective move generator for the game axis and allies. Search on Bibsonomy CIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Erik C. D. van der Werf, Mark H. M. Winands Solving Go for Rectangular Boards. Search on Bibsonomy ICGA Journal The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson Evaluation Function Based Monte-Carlo LOA. Search on Bibsonomy ACG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Jahn-Takeshi Saito, Mark H. M. Winands, H. Jaap van den Herik Randomized Parallel Proof-Number Search. Search on Bibsonomy ACG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Pálmi Skowronski, Yngvi Björnsson, Mark H. M. Winands Automated Discovery of Search-Extension Features. Search on Bibsonomy ACG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands, Jos W. H. M. Uiterwijk CHANCEPROBCUT: Forward pruning in chance nodes. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands 6×6 LOA is Solved. Search on Bibsonomy ICGA Journal The full citation details ... 2008 DBLP  BibTeX  RDF
1Guillaume Chaslot, Mark H. M. Winands, Istvan Szita, H. Jaap van den Herik Cross-Entropy for Monte-Carlo Tree Search. Search on Bibsonomy ICGA Journal The full citation details ... 2008 DBLP  BibTeX  RDF
1H. Jaap van den Herik, Mark H. M. Winands Proof-Number Search and Its Variants. Search on Bibsonomy Oppositional Concepts in Computational Intelligence The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Guillaume Chaslot, Mark H. M. Winands, H. Jaap van den Herik Parallel Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Yngvi Björnsson, Jahn-Takeshi Saito Monte-Carlo Tree Search Solver. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk Single-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1H. Jaap van den Herik, Xinhe Xu, Zongmin Ma, Mark H. M. Winands (eds.) Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Maarten P. D. Schadd, Mark H. M. Winands, Maurice H. J. Bergsma, Jos W. H. M. Uiterwijk, H. Jaap van den Herik Fanorona is a Draw. Search on Bibsonomy ICGA Journal The full citation details ... 2007 DBLP  BibTeX  RDF
1Levente Kocsis, Csaba Szepesvári, Mark H. M. Winands RSPSA: Enhanced Parameter Optimization in Games. Search on Bibsonomy ACG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
1Erik C. D. van der Werf, Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk Learning to predict life and death from Go game records. Search on Bibsonomy Inf. Sci. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Erik C. D. van der Werf Enhanced forward pruning. Search on Bibsonomy Inf. Sci. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik An effective two-level proof-number search algorithm. Search on Bibsonomy Theor. Comput. Sci. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk The Relative History Heuristic. Search on Bibsonomy Computers and Games The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk An Evaluation Function for Lines of Action. Search on Bibsonomy ACG The full citation details ... 2003 DBLP  BibTeX  RDF
1Mark H. M. Winands, Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik Learning in Lines of Action. Search on Bibsonomy GAME-ON The full citation details ... 2002 DBLP  BibTeX  RDF
1Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik PDS-PN: A New Proof-Number Search Algorithm. Search on Bibsonomy Computers and Games The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
1Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik The Quad Heuristic in Lines of Action. Search on Bibsonomy ICGA Journal The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
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