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Searching for phrase real-time rendering (changed automatically) with no syntactic query expansion in all metadata.

Publication years (Num. hits)
1989-1999 (18) 2000-2001 (27) 2002 (25) 2003 (32) 2004 (37) 2005 (51) 2006 (71) 2007 (60) 2008 (43) 2009 (35) 2010 (22) 2011 (19) 2012 (17) 2013 (21) 2014-2015 (20) 2016 (15) 2017 (17) 2018 (4)
Publication types (Num. hits)
article(146) book(3) incollection(1) inproceedings(369) phdthesis(15)
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The graphs summarize 672 occurrences of 298 keywords

Results
Found 534 publication records. Showing 534 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
78Cliff Woolley, David P. Luebke, Benjamin Watson, Abhinav Dayal Interruptible rendering. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF perceptually motivated rendering, level of detail, mesh simplification
54Masataka Imura, Osamu Oshiro, Masahiko Saeki, Yoshitsugu Manabe, Kunihiro Chihara, Yoshihiro Yasumuro A generic real-time rendering approach for structural colors. Search on Bibsonomy VRST The full citation details ... 2009 DBLP  DOI  BibTeX  RDF optical path difference, structural color, texture representation, real-time rendering
54Jeppe Revall Frisvad, Niels Jørgen Christensen, Peter Falster Efficient light scattering through thin semi-transparent objects. Search on Bibsonomy GRAPHITE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF cloth rendering, optically thin media, semi-transparent surfaces, global illumination, real-time rendering
51Takashi Imagire, Henry Johan, Naoki Tamura, Tomoyuki Nishita Anti-aliased and real-time rendering of scenes with light scattering effects. Search on Bibsonomy The Visual Computer The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Volumetric object, GPU, Real-time rendering, Anti-aliasing
49Lifeng Wang 0001, Wenle Wang, Julie Dorsey, Xu Yang, Baining Guo, Heung-Yeung Shum Real-time rendering of plant leaves. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF real-time rendering, natural phenomena, appearance modeling, reflectance and shading models
49Marc Nienhaus, Jürgen Döllner Sketchy drawings. Search on Bibsonomy Afrigraph The full citation details ... 2004 DBLP  DOI  BibTeX  RDF depth sprites, non-photorealistic rendering, sketching, real-time rendering, hardware-acceleration, image-space
47Huabing Zhu, Kai-Yun Chan, Lizhe Wang, Wentong Cai, Simon See DPBP: A Sort-First Parallel Rendering Algorithm for Distributed Rendering Environments. Search on Bibsonomy CW The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
46Yoshinori Dobashi, Yoshihiro Enjyo, Tsuyoshi Yamamoto, Tomoyuki Nishita A fast rendering method for clouds illuminated by lightning taking into account multiple scattering. Search on Bibsonomy The Visual Computer The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Real-time rendering, Clouds, Multiple scattering, Lightning
46Damien Porquet, Jean-Michel Dischler, Djamchid Ghazanfarpour Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility. Search on Bibsonomy GRAPHITE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF View-Dependent Texture Mapping, image-based rendering, graphics hardware, real-time rendering
44Luc Claustres, Loïc Barthe, Mathias Paulin Wavelet encoding of BRDFs for real-time rendering. Search on Bibsonomy Graphics Interface The full citation details ... 2007 DBLP  DOI  BibTeX  RDF wavelet, real time rendering, brdf
44Art Tevs, Ivo Ihrke, Hans-Peter Seidel Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. Search on Bibsonomy SI3D The full citation details ... 2008 DBLP  DOI  BibTeX  RDF height field intersection, simplification/level of detail, surface details, texturing techniques, GPU, graphics hardware, real-time rendering, displacement mapping, spatial data structures
44Naoki Tamura, Henry Johan, Bing-Yu Chen, Tomoyuki Nishita A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields. Search on Bibsonomy The Visual Computer The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Photo-realistic rendering, Precomputed shadow fields, Real-time rendering
44Pooja Verlani, Aditi Goswami, P. J. Narayanan, Shekhar Dwivedi, Sashi Kumar Penta Depth Images: Representations and Real-Time Rendering. Search on Bibsonomy 3DPVT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
43Johan Hammes Modeling of Ecosystems as a Data Source for Real-Time Terrain Rendering. Search on Bibsonomy Digital Earth Moving The full citation details ... 2001 DBLP  DOI  BibTeX  RDF ecosystem modeling, ecotope modeling, compression, real-time rendering, terrain modeling, terrain visualization
42Wenting Zheng, Hanqiu Sun, Hujun Bao, Qunsheng Peng Rendering of virtual environments based on polygonal & point-based models. Search on Bibsonomy VRST The full citation details ... 2002 DBLP  DOI  BibTeX  RDF dynamic virtual environments, hierarchical occlusion map (HOM), point-based rendering, BSP tree
39Jun Lee, Sungjun Park, Youngjin Choi, HyungSeok Kim, Jee-In Kim Real-time rendering of solvent-accessible surfaces for molecular models. Search on Bibsonomy VRST The full citation details ... 2008 DBLP  DOI  BibTeX  RDF solvent-accessible surface, animation, metaballs
39Carsten Dachsbacher, Marc Stamminger Splatting indirect illumination. Search on Bibsonomy SI3D The full citation details ... 2006 DBLP  DOI  BibTeX  RDF hardware-assisted rendering, global illumination, real-time rendering, shadow maps
39Huaiqing He, Yaoyu Xing, Tianbao Wang Real-time Rendering System of Large-Scale Terrain in Flight Simulation: Design and Implementation. Search on Bibsonomy CGIV The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
39Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. Search on Bibsonomy ICCSA (3) The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
39Aimin Hao, Guifen Tian, Qinping Zhao, Zhide Li An Accelerating Rendering Method of Hybrid Point and Polygon for Complex Three-Dimensional Models. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Modeling and rendering, Continuous multi-resolution models, Virtual reality, Point clouds, Real-time property
39Thomas Engelhardt, Carsten Dachsbacher Granular visibility queries on the GPU. Search on Bibsonomy SI3D The full citation details ... 2009 DBLP  DOI  BibTeX  RDF visibility queries, GPUs, real-time rendering
37Shiben Bhattacharjee, Suryakant Patidar, P. J. Narayanan Real-Time Rendering and Manipulation of Large Terrains. Search on Bibsonomy ICVGIP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
37Damien Porquet, Djamchid Ghazanfarpour, Jean-Michel Dischler Real-Time Per-Pixel Viewpoint Interpolation. Search on Bibsonomy TPCG The full citation details ... 2004 DBLP  DOI  BibTeX  RDF viewpoints interpolation, graphics hardware, real time rendering, interactive walkthrough
35Zhongding Jiang, Yandong Mao, Qi Jia, Nan Jiang, Junyi Tao, Xiaochun Fang, Hujun Bao PanoWalk: A Remote Image-Based Rendering System for Mobile Devices. Search on Bibsonomy PCM The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
35Frederick W. B. Li, Rynson W. H. Lau NURBS Streams. Search on Bibsonomy Computer Graphics International The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
34Jean-Claude Martin, Christophe d'Alessandro, Christian Jacquemin, Brian F. G. Katz, Aurélien Max, Laurent Pointal, Albert Rilliard 3D Audiovisual Rendering and Real-Time Interactive Control of Expressivity in a Talking Head. Search on Bibsonomy IVA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF voice directivity, real-time and interactivity, expressive-ness, experimental studies, 3D animation
34Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan A Training Oriented Driving Simulator. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Dynamic Texture Mapping, Computer Graphics, GPU, Real-Time Rendering, Real-Time Simulation, Driving simulation, Shader
34Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugues Hoppe Efficient traversal of mesh edges using adjacency primitives. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF programmable geometry shader, vertex locality, real-time rendering, silhouettes, shadow volumes
34Nico Ritsche Real-time shell space rendering of volumetric geometry. Search on Bibsonomy GRAPHITE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF 3D distance map, shading and lighting, shell space, graphics hardware, real-time rendering, displacement mapping, surface geometry, volume texture
33Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao Image-Based Walkthrough over Internet on Mobile Devices. Search on Bibsonomy GCC Workshops The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
33Wagner Toledo Corrêa, James T. Klosowski, Cláudio T. Silva Out-of-core sort-first parallel rendering for cluster-based tiled displays. Search on Bibsonomy EGPGV The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
32Martin Koster, Jörg Haber, Hans-Peter Seidel Real-Time Rendering of Human Hair Using Programmable Graphics Hardware. Search on Bibsonomy Computer Graphics International The full citation details ... 2004 DBLP  DOI  BibTeX  RDF opacity maps, programmable graphics hardware, shadow maps, hair rendering, anisotropic reflection
32Celso Campos, Ricardo Quirós, Joaquín Huerta, Emilio Camahort, Roberto Vivó, Javier Lluch Real Time Tree Sketching. Search on Bibsonomy International Conference on Computational Science The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
32Anders Wang Kristensen, Tomas Akenine-Möller, Henrik Wann Jensen Precomputed local radiance transfer for real-time lighting design. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF global illumination, real-time rendering, precomputed radiance transfer, lighting design
32Weifeng Sun, Amar Mukherjee Generalized wavelet product integral for rendering dynamic glossy objects. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF cast shadows, function product, real-time rendering, haar wavelet, basis function, product integral
31Sajid Hussain, Håkan Grahn Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing. Search on Bibsonomy ISVC (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
31Jun Lee, Sungjun Park, Jee-In Kim Adaptive Real-Time Rendering for Large-Scale Molecular Models. Search on Bibsonomy ISVC (2) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
31Bo Sun, Ravi Ramamoorthi, Srinivasa G. Narasimhan, Shree K. Nayar A practical analytic single scattering model for real time rendering. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
31Jiaping Wang, Shuang Zhao, Xin Tong 0001, Stephen Lin, Zhouchen Lin, Yue Dong, Baining Guo, Heung-Yeung Shum Modeling and rendering of heterogeneous translucent materials using the diffusion equation. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Appearance modeling and rendering, subsurface scattering, diffusion approximation
31Shing-Chow Chan, King To Ng, Zhi-Feng Gan, Kin-Lok Chan, Heung-Yeung Shum The plenoptic video. Search on Bibsonomy IEEE Trans. Circuits Syst. Video Techn. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
31Darius Burschka, Gregory D. Hager, Zachary Dodds, Martin Jägersand, Dana Cobzas, Keith Yerex Recent Methods for Image-Based Modeling and Rendering. Search on Bibsonomy VR The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
30Bin Chan, Wenping Wang Geocube - GPU accelerated real-time rendering of transparency and translucency. Search on Bibsonomy The Visual Computer The full citation details ... 2005 DBLP  DOI  BibTeX  RDF GPU, Real-time rendering, Transparency, Translucency
30Musawir A. Shah, Jaakko Kontinnen, Sumanta N. Pattanaik Real-time rendering of realistic-looking grass. Search on Bibsonomy GRAPHITE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF grass, real-time rendering, BTF
30Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen, Ming Ouhyoung Level-of-detail representation of bidirectional texture functions for real-time rendering. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF levels of detail, real-time rendering, antialiasing, bidirectional texture function
30Anton Kaplanyan, Carsten Dachsbacher Cascaded light propagation volumes for real-time indirect illumination. Search on Bibsonomy SI3D The full citation details ... 2010 DBLP  DOI  BibTeX  RDF global illumination, real-time rendering
30Fan Wu, Emmanuel Agu, Clifford Lindsay Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications. Search on Bibsonomy ISVC (1) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Real-time rendering, Energy conservation, Multiresolution rendering, CPU scheduling
30Dibin Zhou, Kangjian Wang, Yao Zheng Enhanced Unsteady Flow Visualization. Search on Bibsonomy IMSCCS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF unsteady vector fields, real-time rendering, flow visualization, high-pass filter
30Christopher DeCoro, Natalya Tatarchuk Real-time mesh simplification using the GPU. Search on Bibsonomy SI3D The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mesh decimation, level-of-detail, real-time rendering, mesh simplification, GPU programming
30Thomas Luft, Oliver Deussen Real-Time Watercolor for Animation. Search on Bibsonomy J. Comput. Sci. Technol. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF watercolor painting, non-photorealistic rendering, real-time rendering
30Linqiang Yao, Liyu Tang, Chongcheng Chen, Jingjing Sun Animating Grass in Real-Time. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Virtual forest, grass, animation, real-time rendering
30Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen Simple and Fast Terrain Rendering Using Graphics Hardware. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF GPU, level of detail, Real-time rendering, occlusion culling
29Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita GPU-based rendering of point-sampled water surfaces. Search on Bibsonomy The Visual Computer The full citation details ... 2008 DBLP  DOI  BibTeX  RDF GPU, Real-time rendering, Caustics, Point-sampled geometry
29Jong Seung Park, Bum-Jong Lee Hierarchical Contribution Culling for Fast Rendering of Complex Scenes. Search on Bibsonomy PSIVT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
29Wan-Yu Chen, Yu-Lin Chang, Hsu-Kuang Chiu, Shao-Yi Chien, Liang-Gee Chen Real-Time Depth Image based Rendering Hardware Accelerator for Advanced Three Dimensional Television System. Search on Bibsonomy ICME The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
29Sylvain Paris, François X. Sillion, Long Quan Lightweight Face Relighting. Search on Bibsonomy Pacific Conference on Computer Graphics and Applications The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
29Bing-Bing Chai, Sriram Sethuraman, Harpreet S. Sawhney A Depth Map Representation for Real-Time Transmission and View-Based Rendering of a Dynamic 3D Scene. Search on Bibsonomy 3DPVT The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
29Thomas Luft, Oliver Deussen Real-time watercolor illustrations of plants using a blurred depth test. Search on Bibsonomy NPAR The full citation details ... 2006 DBLP  DOI  BibTeX  RDF artistic rendering, blurred depth test, real-time rendering, soft shadows, hidden surface removal, watercolor
29Hui Xiao, Gary K. L. Tam, Frederick W. B. Li, Rynson W. H. Lau Dynamic Radiosity on Multi-resolution Models. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Dynamic global illumination, real-time rendering, radiosity
28Oscar Meruvia Pastor, Bert Freudenberg, Thomas Strothotte Real-Time Animated Stippling. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
27Paulo Andrade, Thales Luis Sabino, Esteban Clua Towards a Heuristic based Real Time Hybrid Rendering - A Strategy to Improve Real Time Rendering Quality using Heuristics and Ray Tracing. Search on Bibsonomy VISAPP (3) The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
27Evgueni Parilov, Denis Zorin Real-time rendering of textures with feature curves. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Curvilinear feature rendering, resolution independence, distance function, normal mapping, GPU algorithms
27Jui-Hsin Lai, Shao-Yi Chien Tennis video enrichment with content layer separation and real-time rendering in sprite plane. Search on Bibsonomy MMSP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Ying Tang, Jing Fan Incremental Texture Compression for Real-Time Rendering. Search on Bibsonomy ISVC (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Yi Gong, Wei Chen 0001, Long Zhang 0001, Yun Zeng, Qunsheng Peng An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. Search on Bibsonomy Computer Graphics International The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Steven P. Callahan, Louis Bavoil, Valerio Pascucci, Cláudio T. Silva Progressive Volume Rendering of Large Unstructured Grids. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Large Unstructured Grids, Progressive Rendering, Volume Rendering, Level-of-Detail, Client-Server
27Zhefan Jin, Haoyu Peng, Jiaoying Shi A data distributed sort-first parallel rendering system for VR applications. Search on Bibsonomy VRCAI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF sort-first, granularity, data distributed, parallel render, frame-to-frame coherence
27Pedro Pires, João Pereira 0001 Dynamic Algorithm Binding for Interactive Walkthroughs. Search on Bibsonomy SIBGRAPI The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
26Katrien Jacobs, Jean-Daniel Nahmias, Cameron Angus, Alex Reche Martinez, Céline Loscos, Anthony Steed Automatic generation of consistent shadows for augmented reality. Search on Bibsonomy Graphics Interface The full citation details ... 2005 DBLP  BibTeX  RDF common illumination, augmented reality, image based rendering
26Ivo Ihrke, Gernot Ziegler, Art Tevs, Christian Theobalt, Marcus A. Magnor, Hans-Peter Seidel Eikonal rendering: efficient light transport in refractive objects. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF refractive objects, real-time rendering, light transport, geometric optics
26Thu D. Nguyen, John Zahorjan Image Layer Decomposition for Distributed Real-Time Rendering on Clusters. Search on Bibsonomy IPDPS The full citation details ... 2000 DBLP  DOI  BibTeX  RDF cluster computing, parallel rendering, distributed rendering, cluster rendering
26Frederick W. B. Li, Rynson W. H. Lau Real-time rendering of deformable parametric free-form surfaces. Search on Bibsonomy VRST The full citation details ... 1999 DBLP  DOI  BibTeX  RDF
26Aner Ben-Artzi, Ryan S. Overbeck, Ravi Ramamoorthi Real-time BRDF editing in complex lighting. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
25Yi Gong, Wei Chen 0001, Long Zhang 0001, Yun Zeng, Qunsheng Peng GPU-based rendering for deformable translucent objects. Search on Bibsonomy The Visual Computer The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Sub-surface scattering, Real-time rendering, Translucency, BSSRDF
25Wan-Chun Ma, Chun-Tse Hsiao, Ken-Yi Lee, Yung-Yu Chuang, Bing-Yu Chen Real-time triple product relighting using spherical local-frame parameterization. Search on Bibsonomy The Visual Computer The full citation details ... 2006 DBLP  DOI  BibTeX  RDF All-frequency relighting, Real-time rendering, Precomputed radiance transfer, Spherical wavelets, Local frame
24Peter William Longhurst, Kurt Debattista, Alan Chalmers A GPU based saliency map for high-fidelity selective rendering. Search on Bibsonomy Afrigraph The full citation details ... 2006 DBLP  DOI  BibTeX  RDF GPU, global illumination, saliency map, selective rendering
24Chandrajit L. Bajaj, Insung Ihm, Sanghun Park Making 3D Textures Practical. Search on Bibsonomy Pacific Conference on Computer Graphics and Applications The full citation details ... 1999 DBLP  DOI  BibTeX  RDF
24Michael Wimmer, Peter Wonka Rendering Time Estimation for Real-Time Rendering. Search on Bibsonomy Rendering Techniques The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
24Niranjan Damera-Venkata, Nelson L. Chang Display supersampling. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF multiprojector displays, superimposed projection, super-resolution, anti-aliasing, supersampling, nonuniform sampling, Image display
24Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre 0001, Elmar Eisemann GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering. Search on Bibsonomy SI3D The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
24Dmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek RTSG: ray tracing for X3D via a flexible rendering framework. Search on Bibsonomy Web3D The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interactive, VRML, ray tracing, X3D, scene graph
24Ho-Min Lee, Christian Anthony L. Go, Won-Hyung Lee An Efficient Algorithm for Rendering Large Bodies of Water. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
24Bum-Jong Lee, Jong Seung Park, Mee Young Sung View-Dependent Simplification of Complex Urban Scenes Using Weighted Quadtrees. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
24Musawir A. Shah, Jaakko Kontinnen, Sumanta N. Pattanaik Caustics Mapping: An Image-Space Technique for Real-Time Caustics. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF image-space techniques, GPU, real-time rendering, Caustics
24Yu-Ting Tsai, Zen-Chung Shih All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximation. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF spherical radial basis functions, tensor approximation, real-time rendering, illumination, precomputed radiance transfer, non-linear optimization
24Xavier Décoret, Frédo Durand, François X. Sillion, Julie Dorsey Billboard clouds for extreme model simplification. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF error-driven simplification, image-based rendering, LOD, real-time rendering, model simplification, billboard
24Christopher Zach, Stephan Mantler, Konrad F. Karner Time-critical rendering of discrete and continuous levels of detail. Search on Bibsonomy VRST The full citation details ... 2002 DBLP  DOI  BibTeX  RDF level of detail management, rendering of vegetation, real-time rendering, point rendering
23Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater Real-time global illumination in the CAVE. Search on Bibsonomy VRST The full citation details ... 2007 DBLP  DOI  BibTeX  RDF virtual reality, global illumination, light fields
23Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, Tomoyuki Nishita An efficient representation of complex materials for real-time rendering. Search on Bibsonomy VRST The full citation details ... 2004 DBLP  DOI  BibTeX  RDF bi-directional texture function, parametric shading function, reflectance
23Yu Gao, Baosong Deng, Lingda Wu Efficient view-dependent out-of-core rendering of large-scale and complex scenes. Search on Bibsonomy VRCIA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF hierarchical level of detail (HLOD), out-of-core rendering, view frustum culling, view-dependent refinement
23Jan Meseth, Michael Guthe, Reinhard Klein Interactive fragment tracing. Search on Bibsonomy The Visual Computer The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Interactive reflections, GPU-based rendering, Ray tracing
23Ralf Sondershaus, Wolfgang Straßer View-dependent tetrahedral meshing and rendering. Search on Bibsonomy GRAPHITE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF multi resolution meshes, tetrahedral meshes, view-dependent rendering, point rendering
23Ren Ng, Ravi Ramamoorthi, Pat Hanrahan Triple product wavelet integrals for all-frequency relighting. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Non-linear Approximation, Pre-computed Radiance Transfer, Image-Based Rendering, Relighting, Haar Wavelets
22Gabriyel Wong, Jianliang Wang Control theory based real-time rendering. Search on Bibsonomy VRCAI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
22Yuan-Chung Lee, Chein-Wei Jen Edge-preserving texture filtering for real-time rendering. Search on Bibsonomy The Visual Computer The full citation details ... 2003 DBLP  DOI  BibTeX  RDF Filtering, Texture mapping, Resampling
22Matt Ritchie, Greg Modern, Kenny Mitchell Split second motion blur. Search on Bibsonomy SIGGRAPH Talks The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
22Antoine Bouthors, Matthieu Nesme Twinned meshes for dynamic triangulation of implicit surfaces. Search on Bibsonomy Graphics Interface The full citation details ... 2007 DBLP  DOI  BibTeX  RDF real-time, triangulation, implicit surfaces
22Clifford Lindsay, Emmanuel Agu Physically-Based Real-Time Diffraction Using Spherical Harmonics. Search on Bibsonomy ISVC (1) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
22Steven P. Callahan, Milan Ikits, João Luiz Dihl Comba, Cláudio T. Silva Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Volume visualization, graphics processors, visibility sorting
22Yuna Omae, Tokiichiro Takahashi Eyeshine rendering: a real time rendering method for realistic animal eyes. Search on Bibsonomy SIGGRAPH ASIA (Posters) The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
22Thales Luis Sabino, Paulo Andrade, Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Paulo A. Pagliosa A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects. Search on Bibsonomy ICEC The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
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