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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 14 occurrences of 12 keywords
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Results
Found 17 publication records. Showing 17 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
83 | Xinyu Zhang 0002, Young J. Kim |
Interactive Collision Detection for Deformable Models Using Streaming AABBs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(2), pp. 318-329, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
AABB, Collision detection, deformable models, programmable graphics hardware, streaming computations |
81 | Daniel J. Tracy, Samuel R. Buss, Bryan M. Woods |
Efficient Large-Scale Sweep and Prune Methods with AABB Insertion and Removal. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2009 (VR 2009), 14-18 March 2009, Lafayette, Louisiana, USA, Proceedings, pp. 191-198, 2009, IEEE Computer Society, 978-1-4244-3943-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
70 | Fabio Policarpo, Aura Conci |
Real-Time Collision Detection and Response. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 14th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2001), 15-18 October 2001, Florianopolis, Brazil, pp. 376, 2001, IEEE Computer Society, 0-7695-1330-1. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
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47 | Shmuel Aharon, Christophe Lenglet |
Collision Detection Algorithm for Deformable Objects Using OpenGL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MICCAI (2) ![In: Medical Image Computing and Computer-Assisted Intervention - MICCAI 2002, 5th International Conference, Tokyo, Japan, September 25-28, 2002, Proceedings, Part II, pp. 211-218, 2002, Springer, 3-540-44225-1. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
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34 | Stanley Bak, Kerianne Hobbs |
Efficient n-to-n Collision Detection for Space Debris using 4D AABB Trees (Extended Report). ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1901.10475, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
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34 | Stanley Bak, Kerianne Hobbs |
Efficient n-to-n Collision Detection for Space Debris using 4D AABB Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ARCH@CPSIoTWeek ![In: ARCH19. 6th International Workshop on Applied Verification of Continuous and Hybrid Systemsi, part of CPS-IoT Week 2019, Montreal, QC, Canada, April 15, 2019., pp. 170-182, 2019, EasyChair. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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34 | Jaedon Lee, Won-Jong Lee, Youngsam Shin, Seok Joong Hwang, Soojung Ryu, Jeongwook Kim |
Two-AABB traversal for mobile real-time ray tracing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA Mobile Graphics and Interactive Applications ![In: SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, Shenzhen, China, December 3-6, 2014, pp. 14:1-14:5, 2014, ACM, 978-1-4503-1891-4. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
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34 | JaeHong Jeon, Min-Hyung Choi, Min Hong |
Enhanced FFD-AABB Collision Algorithm for Deformable Objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Process. Syst. ![In: J. Inf. Process. Syst. 8(4), pp. 713-720, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
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34 | Yi-Si Xing, Peter Xiaoping Liu, Shaoping Xu |
Efficient collision detection based on AABB trees and sort algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCA ![In: 8th IEEE International Conference on Control and Automation, ICCA 2010, Xiamen, China, June 9-11, 2010, pp. 328-332, 2010, IEEE, 978-1-4244-5195-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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34 | Frizzi Alejandra San Roman Salazar, Bruno Brandoli Machado, Alexander Victor Ocsa Mamani, Maria Cristina Ferreira de Oliveira |
Cloth Simulation Using AABB Hierarchies and GPU Parallelism. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBGames ![In: 2010 Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2010, Florianópolis, Santa Catarina, Brazil, November 8-10, 2010, pp. 97-107, 2010, IEEE Computer Society, 978-1-61284-391-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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34 | Xiaorong Wang, Meng Wang, Chungui Li |
Research on Collision Detection Algorithm Based on AABB. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICNC (6) ![In: Fifth International Conference on Natural Computation, ICNC 2009, Tianjian, China, 14-16 August 2009, 6 Volumes, pp. 422-424, 2009, IEEE Computer Society, 978-0-7695-3736-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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34 | René Weller, Jan Klein 0001, Gabriel Zachmann |
A Model for the Expected Running Time of Collision Detection using AABB Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGVE ![In: Proceedings of the 12th Eurographics Symposium on Virtual Environments, EGVE 2006, Lisbon, Portugal, 2006., pp. 11-17, 2006, Eurographics Association, 3-905673-33-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
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34 | Gino van den Bergen |
Efficient Collision Detection of Complex Deformable Models using AABB Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Graphics, GPU, & Game Tools ![In: J. Graphics, GPU, & Game Tools 2(4), pp. 1-13, 1997. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
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23 | Hamzah Asyrani Sulaiman, Abdullah Bade, Daut Daman, Norhaida Mohd. Suaib |
Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IVIC ![In: Visual Informatics: Bridging Research and Practice, First International Visual Informatics Conference, IVIC 2009, Kuala Lumpur, Malaysia, November 11-13, 2009, Proceedings, pp. 50-57, 2009, Springer, 978-3-642-05035-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Collision Detection, Bounding-Volume Hierarchies, Urban Simulation, Hierarchical Approach, Large-Scale Simulation, Bounding-Volume |
23 | Juhani Karhumäki, Yury Lifshits, Wojciech Rytter |
Tiling Periodicity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CPM ![In: Combinatorial Pattern Matching, 18th Annual Symposium, CPM 2007, London, Canada, July 9-11, 2007, Proceedings, pp. 295-306, 2007, Springer, 978-3-540-73436-9. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
23 | Gabriel Zachmann, René Weller |
Kinetic bounding volume hierarchies for deformable objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCIA ![In: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006, pp. 189-196, 2006, ACM, 1-59593-324-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
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23 | George Baciu, Wingo Sai-Keung Wong |
Image-Based Collision Detection for Deformable Cloth Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 10(6), pp. 649-663, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
animation, Collision detection, cloth simulation, deformable surfaces |
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