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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 25 occurrences of 18 keywords
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Results
Found 14 publication records. Showing 14 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
138 | Sven Buchholz 0002, Thomas Hamann, Gerald Hübsch |
Comprehensive Structured Context Profiles (CSCP): Design and Experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PerCom Workshops ![In: 2nd IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2004 Workshops), 14-17 March 2004, Orlando, FL, USA, pp. 43-47, 2004, IEEE Computer Society, 0-7695-2106-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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76 | Sumit Chakraborty, Asim Kumar Pal |
Privacy Preserving Collaborative Business Process Management. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Business Process Management Workshops ![In: Business Process Management Workshops, BPM 2007 International Workshops, BPI, BPD, CBP, ProHealth, RefMod, semantics4ws, Brisbane, Australia, September 24, 2007, Revised Selected Papers, pp. 306-315, 2007, Springer, 978-3-540-78237-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Multi-party nego-tiation, Collaborative supply chain planning, Distributed algorithm, Secure multiparty computation, Coordination mechanism |
52 | Pamela Jennings |
Constructed narratives a tangible social interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Creativity & Cognition ![In: Proceedings of the 5th Conference on Creativity & Cognition, London, United Kingdom, April 12-15, 2005, pp. 263-266, 2005, ACM, 1-59593-025-6. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
computer supported collaborative play (CSCP), interaction design methods, interactive arts methods, tangible social interfaces, social navigation, social interfaces |
52 | Pamela Jennings |
Tangible social interfaces: critical theory, boundary objects and interdisciplinary design methods. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Creativity & Cognition ![In: Proceedings of the 5th Conference on Creativity & Cognition, London, United Kingdom, April 12-15, 2005, pp. 176-186, 2005, ACM, 1-59593-025-6. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
computer supported collaborative play (CSCP), interaction design methods, interactive arts methods, tangible social interfaces, social navigation, social interfaces |
52 | Jennifer Yoon, Jun Oishi, Jason Nawyn, Kazue Kobayashi, Neeti Gupta |
FishPong: encouraging human-to-human interaction in informal social environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCW ![In: Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, CSCW 2004, Chicago, Illinois, USA, November 6-10, 2004, pp. 374-377, 2004, ACM, 1-58113-810-5. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
computer-supported cooperative play (CSCP), games, tangible user interfaces (TUI), social interaction, entertainment, ambient interfaces |
36 | Xiaobao Yang 0001, Wentao Wang, Sugang Ma, JunSheng Wu, Zhiqiang Hou |
CSCP-Net: Cuboid-Shaped Child-Pyramid Augmentation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIPR ![In: AIPR 2021: 4th International Conference on Artificial Intelligence and Pattern Recognition, Xiamen, China, September 24 - 26, 2021, pp. 156-164, 2021, ACM, 978-1-4503-8408-7. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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36 | Kailas Kantilal Sawant, C. R. Suthikshn Kumar |
Miniaturised CSCP patch antenna using PMGS and IFS with frequency rejection at 5.5 GHz for UWB wireless applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Ultra Wideband Commun. Syst. ![In: Int. J. Ultra Wideband Commun. Syst. 3(3), pp. 115-125, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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36 | Kanan Al-Zubaidi, Gunnar Stevens |
CSCP at Work. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: Mensch & Computer 2004: Allgegenwärtige Interaktion - 4. Fachübergreifende Konferenz, Paderborn, Germany, September 5-8, 2004, pp. 137-146, 2004, Oldenbourg Verlag, 978-3-486-57624-5. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP BibTeX RDF |
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36 | Steve Benford, Gail Reynard, Boriana Koleva, Chris Greenhalgh, Mike Fraser 0001 |
CSCP. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, Hamburg, Germany, September 2-5, 2002, pp. 21-29, 2002, Teubner. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
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36 | Sor-Lin Chong |
IT as an Enabler for Public Service Excellence - The Experience of Singapore's CSCP. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PACIS ![In: The Second Pacific Asia Conference on Information Systems, PACIS 1995, Singapore, June 29 - July 2, 1995, pp. 25, 1995, AISeL. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP BibTeX RDF |
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27 | Pamela Jennings, Paul Cunningham |
Interactivity: constructed narratives. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, CHI 2008, Florence, Italy, April 5-10, 2008, pp. 2287-2290, 2008, ACM, 978-1-60558-012-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
computer supported collaborative play (cscp), public interfacing, tangible social interface, wireless networks, computer supported collaborative learning (CSCL) |
27 | Martin Brynskov, Martin Ludvigsen |
Mock games: a new genre of pervasive play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Conference on Designing Interactive Systems ![In: Proceedings of the Conference on Designing Interactive Systems,University Park, PA, USA, June 26-28, 2006, pp. 169-178, 2006, ACM, 1-59593-367-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Computer-Supported Cooperative Play (CSCP), popular culture, tweens, children, social computing, entertainment, pervasive gaming |
27 | Carsten Magerkurth, Adrian David Cheok, Regan L. Mandryk, Trond Nilsen |
Pervasive games: bringing computer entertainment back to the real world. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 3(3), pp. 4, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
CSCP, ubiquitous computing, pervasive computing, entertainment, pervasive games |
27 | Regan L. Mandryk, Diego S. Maranan |
False prophets: exploring hybrid board/video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, CHI 2002, Minneapolis, Minnesota, USA, April 20-25, 2002, pp. 640-641, 2002, ACM, 1-58113-454-1. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
CSCP, games, tangible interfaces, social interactions |
Displaying result #1 - #14 of 14 (100 per page; Change: )
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