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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 17 occurrences of 15 keywords
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Results
Found 29 publication records. Showing 29 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
132 | Zhi Han, Zhenhong Zhang |
Integration of Game Elements with Role Play in Collaborative Learning - A Case Study of Quasi-GBL in Chinese Higher Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 427-435, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
quasi-GBL, software engineering, case study, collaborative learning, role play |
78 | Jui-Hung Chen, Te-Hua Wang, Wen-Chih Chang, Louis R. Chao |
Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWL ![In: Advances in Web Based Learning - ICWL 2008, 7th International Conference, Jinhua, China, August 20-22, 2008. Proceedings, pp. 241-252, 2008, Springer, 978-3-540-85032-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
GBL, Ubi-Media, Game Authoring Tool, Game Design |
74 | Manuel Caeiro Rodríguez, Martín Llamas Nistal, Luis E. Anido-Rifón |
Meta-modeling for Computer-supported Group-based Learning Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISDA ![In: Proceedings of the Fifth International Conference on Intelligent Systems Design and Applications (ISDA 2005), 8-10 September 2005, Wroclaw, Poland, pp. 84-89, 2005, IEEE Computer Society, 0-7695-2286-6. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
52 | Ruwei Yun, Gang Chen, Yi Li |
Using VRML and JAVA to Build Virtual Game-Based Learning Environment for Addition and Subtraction Operation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWL ![In: Advances in Web Based Learning - ICWL 2006, 5th International Conference, Penang, Malaysia, July 19-21, 2006. Revised Papers, pp. 146-153, 2006, Springer, 3-540-49027-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
game-based learning (GBL), virtual game-based learning environ-ment (VGBLE), addition and subtraction operation |
49 | Chang-Neng Zhou, Xueli Yu, Yujie Dong, Jing Tian, Qian Cui, Lingzi Hu |
Affective Computation Driven Personalization Modeling in Game-Based Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web Intelligence/IAT Workshops ![In: Proceedings of the 2007 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology - Workshops, 2-5 November 2007, Silicon Valley, CA, USA, pp. 87-90, 2007, IEEE Computer Society, 0-7695-3028-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
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30 | Emram Yunus, Syamsul Bahrin Zaibon |
Connecting Computational Thinking (CT) Concept with the Game-Based Learning (GBL) Elements. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Interact. Mob. Technol. ![In: Int. J. Interact. Mob. Technol. 15(20), pp. 50-67, October 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Mohd Elmagzoub Eltahir, Najeh Rajeh Alsalhi, Sami Al-Qatawneh, Hatem Ahmad AlQudah, Mazan Jaradat |
The impact of game-based learning (GBL) on students' motivation, engagement and academic performance on an Arabic language grammar course in higher education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Educ. Inf. Technol. ![In: Educ. Inf. Technol. 26(3), pp. 3251-3278, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Yanjun Pan, Fengfeng Ke, Seyda Uysal, Kathleen Clark, Chih-Pu Dai |
Learning Mathematics from History: A Case Study on Learning Support Design with History of Mathematics in GBL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICLS ![In: Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, ICLS 2020, [Nashville, Tennessee, USA], Online Conference, June 19-23, 2020, 2020, International Society of the Learning Sciences. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP BibTeX RDF |
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30 | Paolo Aglianò |
Splittings in GBL-algebras I: The general case. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Fuzzy Sets Syst. ![In: Fuzzy Sets Syst. 373, pp. 1-18, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
30 | Paolo Aglianò |
Splittings in GBL-algebras II: The representable case. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Fuzzy Sets Syst. ![In: Fuzzy Sets Syst. 373, pp. 19-36, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
30 | Loviga Denny Pratama, Wahyu Setyaningrum |
GBL in Math Problem Solving: Is it Effective? ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Interact. Mob. Technol. ![In: Int. J. Interact. Mob. Technol. 12(6), pp. 101-111, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
30 | Rajan Kadel, Sharly Joana Halder, Krishna Paudel, Min Pd. Gurung |
Analyzing Effect of GBL on Student Engagement and Academic Performance in Computer Networking Course. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iiWAS ![In: Proceedings of the 20th International Conference on Information Integration and Web-based Applications & Services, iiWAS 2018, Yogyakarta, Indonesia, November 19-21, 2018, pp. 143-145, 2018, ACM, 978-1-4503-6479-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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30 | Tommaso Flaminio, Brunella Gerla, Francesco Marigo |
States of finite GBL-algebras with monoidal sum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Fuzzy Sets Syst. ![In: Fuzzy Sets Syst. 311, pp. 33-52, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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30 | Azita Iliya Abdul Jabbar, Patrick Felicia |
Towards a Conceptual Framework of GBL Design for Engagement and Learning of Curriculum-based Content. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Game Based Learn. ![In: Int. J. Game Based Learn. 6(4), pp. 87-108, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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30 | Alessandra Talamo, Annamaria Recupero, Barbara Mellini, Stefano Ventura |
Teachers as designers of GBL scenarios: fostering creativity in the educational settings. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IxD&A ![In: IxD&A 29, pp. 10-23, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP BibTeX RDF |
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30 | David Tawei Ku, Ya-Ping Huang, S.-C. Hus |
The effects of GBL and learning styles on Chinese idiom by using TUI device. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Assist. Learn. ![In: J. Comput. Assist. Learn. 31(6), pp. 505-515, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
30 | Mario Soflano, Thomas M. Connolly, Thomas Hainey |
Learning style analysis in adaptive GBL application to teach SQL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 86, pp. 105-119, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
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30 | Wong Seng Yue, Tee Wee Jing |
Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICITCS ![In: 5th International Conference on IT Convergence and Security, ICITCS 2015, Kuala Lumpur, Malaysia, August 24-27, 2015, pp. 1-4, 2015, IEEE Computer Society, 978-1-4673-6537-6. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
30 | Jean-Philippe Pernin, Christelle Mariais, Florence Michau, Valérie Emin-Martinez, Nadine Mandran |
Using game mechanisms to foster GBL designers' cooperation and creativity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Learn. Technol. ![In: Int. J. Learn. Technol. 9(2), pp. 139-160, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
30 | Jeremy Lothian, Jungwoo Ryoo |
Critical Factors and Resources in Developing a Game-Based Learning (GBL) Environment Using Free and Open Source Software (FOSS). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Emerg. Technol. Learn. ![In: Int. J. Emerg. Technol. Learn. 8(6), pp. 11-20, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
30 | Peter Jipsen |
Basic Logic, SMT solvers and finitely generated varieties of GBL-algebras. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TACL ![In: TACL 2013. Sixth International Conference on Topology, Algebra and Categories in Logic, Vanderbilt University, Nashville, Tennessee, USA, July 28 - August 1, 2013, pp. 113-119, 2013, EasyChair. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
30 | Tracey J. Mehigan, Ian J. Pitt |
Detecting Learning Style through Biometric Technology for Mobile GBL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Game Based Learn. ![In: Int. J. Game Based Learn. 2(2), pp. 55-74, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
30 | Kun-Hsien Li, Shi-Jer Lou, Tsai-Feng Cheng, Huei-Yin Tsai |
Application of Game-based Learning (GBL) on Chinese Language Learning in Elementary School. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 226-230, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
30 | Simone Bova, Franco Montagna |
The consequence relation in the logic of commutative GBL-algebras is PSPACE-complete. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Theor. Comput. Sci. ![In: Theor. Comput. Sci. 410(12-13), pp. 1143-1158, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
30 | Gary Hoi Kit Lam, Hong Va Leong, Stephen Chi-fai Chan |
GBL: Group-Based Location Updating in Mobile Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DASFAA ![In: Database Systems for Advances Applications, 9th International Conference, DASFAA 2004, Jeju Island, Korea, March 17-19, 2004, Proceedings, pp. 762-774, 2004, Springer, 3-540-21047-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
28 | Kuang-Min Huang, Jui-Hung Chen, Chun-Yi Shen, Louis R. Chao, Timothy K. Shih |
Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWL ![In: Advances in Web Based Learning - ICWL 2009, 8th International Conference, Aachen, Germany, August 19-21, 2009. Proceedings, pp. 192-195, 2009, Springer, 978-3-642-03425-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
GBL, Game interaction, Wii remote, 3D virtual environment |
28 | Jing-Yao Tang, Jui-Hung Chen, David Tawei Ku, Louis R. Chao, Timothy K. Shih, Martin M. Weng |
Constructing the 2D Adventure Game-Based Assessment System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWL ![In: Advances in Web Based Learning - ICWL 2009, 8th International Conference, Aachen, Germany, August 19-21, 2009. Proceedings, pp. 376-385, 2009, Springer, 978-3-642-03425-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
GBL, Assessment system, Learning Motivation, Game design |
28 | Kjell Näckros |
Learning Security through Computer Games: Studying user behavior in a real-world situation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
World Conference on Information Security Education ![In: Fifth World Conference on Information Security Education, Proceedings of the IFIP TC11 WG 11.8, WISE 5, 19 to 21 June 2007, United States Military Academy, West Point, New York, USA, pp. 95-103, 2007, Springer, 978-0-387-73268-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
ICT Security, Game-Based Instruction, GBI, GBL, Vital Security Functions, VSF, Linear instruction, Nonlinear instruction, Education, Computer Games, Knowledge, Game-Based Learning, Learning preferences |
25 | Sebastian A. Weiß, Wolfgang Müller 0004 |
The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 475-486, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Educational Computer Games, Scenejo, Killer Phrase Game, Learning, Serious Games, Game-based Learning, Interactive Digital Storytelling |
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