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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 29 occurrences of 24 keywords
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Results
Found 24 publication records. Showing 24 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
79 | Yusuf Pisan |
My guild, my people: role of guilds in massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IE ![In: Proceedings of the 4th Australasian Conference on Interactive Entertainment, IE 2007, 3-5 December 2007, Melbourne, Australia, pp. 20, 2007, ACM, 978-1-921166-87-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
group identity, virtual environments, games, digital identity, MMOs |
56 | Alex Meredith, Mark Griffiths 0001, Monica T. Whitty |
Identity in massively multiplayer online games: a qualitative pilot study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iiWAS ![In: iiWAS'2008 - The Tenth International Conference on Information Integration and Web-based Applications Services, 24-26 November 2008, Linz, Austria, pp. 543-546, 2008, ACM, 978-1-60558-349-5. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
massively multiplayer online games (MMOs), identity, qualitative, self-presentation |
54 | Chris Chambers, Wu-chang Feng, Wu-chi Feng |
Towards public server MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006, pp. 3, 2006, ACM, 1-59593-589-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
online games, MMO |
46 | Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke, Philipp Unterbrunner, Walker M. White |
Scalability for Virtual Worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICDE ![In: Proceedings of the 25th International Conference on Data Engineering, ICDE 2009, March 29 2009 - April 2 2009, Shanghai, China, pp. 1311-1314, 2009, IEEE Computer Society, 978-0-7695-3545-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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46 | Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke |
SEMMO: a scalable engine for massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGMOD Conference ![In: Proceedings of the ACM SIGMOD International Conference on Management of Data, SIGMOD 2008, Vancouver, BC, Canada, June 10-12, 2008, pp. 1235-1238, 2008, ACM, 978-1-60558-102-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
scalability, virtual environments, games |
46 | Tobias Lang 0003, Blair MacIntyre, Iker Jamardo Zugaza |
Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2008 (VR 2008), 8-12 March 2008, Reno, Nevada, USA, Proceedings, pp. 67-70, 2008, IEEE Computer Society, 978-1-4244-1971-5. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
31 | Junqiang Li, Senyi Li, Jiawei Wu, Long Luo, Yang Bai, Hongfang Yu |
MMOS: Multi-Staged Mutation Operator Scheduling for Deep Learning Library Testing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GLOBECOM ![In: IEEE Global Communications Conference, GLOBECOM 2022, Rio de Janeiro, Brazil, December 4-8, 2022, pp. 6103-6108, 2022, IEEE, 978-1-6654-3540-6. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Zdzislaw Trzaska |
Mixed Mode Oscillations (MMOs) - Fundamentals and Applications ![Search on Bibsonomy](Pics/bibsonomy.png) |
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2021 |
DOI RDF |
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31 | Athanasios Tsipis, Vasileios Komianos, Konstantinos Oikonomou |
A Cloud Gaming Architecture Leveraging Fog for Dynamic Load Balancing in Cluster-Based MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SEEDA-CECNSM ![In: 4th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference, SEEDA-CECNSM 2019, Piraeus, Greece, September 20-22, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-4757-4. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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31 | Andrea Guarneri, Dario Maggiorini, Laura Anna Ripamonti, Marco Trubian |
GOLEM: Generator Of Life Embedded into MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ECAL ![In: Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, ECAL 2013, Sicily, Italy, September 2-6, 2013, pp. 585-592, 2013, MIT Press, 9780262317092. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
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31 | Lina Eklund, Kristine Ask |
The strenuous task of maintaining and making friends: Tensions between play and friendship in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013, 2013, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
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31 | Ivelise Fortim, Carolina de Moura Grando |
Attention whore! Perception of female players who identify themselves as women in the communities of MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013, 2013, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
31 | Muhammad Aurangzeb Ahmad, Zoheb Borbora, Jaideep Srivastava, Noshir S. Contractor |
Love All, Trust a Few: Link Prediction for Trust and Psycho-social Factors in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBP ![In: Social Computing, Behavioral - Cultural Modeling and Prediction - 5th International Conference, SBP 2012, College Park, MD, USA, April 3-5, 2012. Proceedings, pp. 123-130, 2012, Springer, 978-3-642-29046-6. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
31 | Dmitri Williams, Tracy L. M. Kennedy, Robert J. Moore |
Behind the Avatar: The Patterns, Practices, and Functions of Role Playing in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 6(2), pp. 171-200, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
31 | Jeffrey G. Snodgrass, Michael G. Lacy, H. J. François Dengah II, Jesse Fagan |
Enhancing one life rather than living two: Playing MMOs with offline friends. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 27(3), pp. 1211-1222, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
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31 | Greg Ashe, Nathan R. Sturtevant, Jong-Hwan Kim |
Keynotes: Data mining and machine learning applications in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIG ![In: 2011 IEEE Conference on Computational Intelligence and Games, CIG 2011, Seoul, South Korea, August 31 - September 3, 2011, 2011, IEEE, 978-1-4577-0010-1. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
31 | Muhammad Aurangzeb Ahmad, Iftekhar Ahmed 0002, Jaideep Srivastava, Marshall Scott Poole |
Trust Me, I'm an Expert: Trust, Homophily and Expertise in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SocialCom/PASSAT ![In: PASSAT/SocialCom 2011, Privacy, Security, Risk and Trust (PASSAT), 2011 IEEE Third International Conference on and 2011 IEEE Third International Conference on Social Computing (SocialCom), Boston, MA, USA, 9-11 Oct., 2011, pp. 882-887, 2011, IEEE Computer Society, 978-1-4577-1931-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
31 | Lyta Penna, Andrew J. Clark, George M. Mohay |
A Framework for Improved Adolescent and Child Safety in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASONAM ![In: International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2010, Odense, Denmark, August 9-11, 2010, pp. 33-40, 2010, IEEE Computer Society, 978-0-7695-4138-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
Child online safety, Internet safety, Hazardous online relationships, Meeting offline, World of Warcraft, MMO |
31 | Steven John Zuiker, J. Patrick Williams, David Kirschner, Katherine Greer Littlefield, Manikantan Krishnamurthy |
Alone Together in Cyberworlds? Bridging Cyberworld Development and Design through MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2010 International Conference on CyberWorlds, Singapore, October 20-22, 2010, pp. 309-313, 2010, IEEE Computer Society, 978-0-7695-4215-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
educatiom, collaboration, motivation, videogames, collaboratory |
31 | Ren Reynolds |
MMOs as Practices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007, 2007, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
31 | Aaron Delwiche |
Massively Multiplayer Online Games (MMOs) in the New Media Classroom. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Educ. Technol. Soc. ![In: J. Educ. Technol. Soc. 9(3), pp. 160-172, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
23 | Alan J. Demers, Johannes Gehrke, Christoph Koch 0001, Ben Sowell, Walker M. White |
Database research in computer games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGMOD Conference ![In: Proceedings of the ACM SIGMOD International Conference on Management of Data, SIGMOD 2009, Providence, Rhode Island, USA, June 29 - July 2, 2009, pp. 1011-1014, 2009, ACM, 978-1-60558-551-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
games, indexing, aggregates, scripting |
23 | Margaret Greene |
Waging wars in wangba: political policy and social practice in Chinese MMO culture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, pp. 342-343, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
East Asia, governmental issues, history, regulation, China, personal computing, massively multiplayer online games |
23 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Renyi Hong |
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008, pp. 356-359, 2008, ACM, 978-1-60558-393-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
MMO game, social interaction, social computing |
Displaying result #1 - #24 of 24 (100 per page; Change: )
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