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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 19 occurrences of 12 keywords
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Results
Found 6 publication records. Showing 6 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
97 | Sebastian A. Weiß, Wolfgang Müller 0004, Ulrike Spierling, Florian Steimle |
Scenejo - An Interactive Storytelling Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Virtual Storytelling ![In: Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference, ICVS 2005, Strasbourg, France, November 30 - December 2, 2005, Proceedings, pp. 77-80, 2005, Springer, 3-540-30511-4. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
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55 | Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller 0004 |
CharanisML: A Flexible Virtual Actor Control Interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 120-132, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
avatar animation, animation language, CharanisML, Scenejo, 3D, embodied conversational agents, 2D, interactive digital storytelling |
55 | Sebastian A. Weiß, Wolfgang Müller 0004 |
Learning with Interactive Stories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Learning to Live in the Knowledge Society ![In: Learning to Live in the Knowledge Society, IFIP 20th World Computer Congress, IFIP TC 3 ED-L2L Conference, September 7-10, 2008, Milano, Italy, pp. 321-328, 2008, Springer, 978-0-387-09728-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Interactive Digital, Scenejo, virtual environments, Storytelling, Game-based learning |
55 | Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller 0004 |
Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIDS ![In: Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings, pp. 92-95, 2008, Springer, 978-3-540-89424-7. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
animation language, CharanisML, Scenejo, 3D, Embodied conversational agents, behavioral animation, 2D, interactive digital storytelling |
29 | Sebastian A. Weiß, Wolfgang Müller 0004 |
The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 475-486, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Educational Computer Games, Scenejo, Killer Phrase Game, Learning, Serious Games, Game-based Learning, Interactive Digital Storytelling |
25 | Ulrike Spierling, Sebastian A. Weiß, Wolfgang Müller 0004 |
Towards Accessible Authoring Tools for Interactive Storytelling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TIDSE ![In: Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006., pp. 169-180, 2006, Springer, 3-540-49934-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
conversational storytelling, visualization of dialogues, authoring, Interactive digital storytelling, transition graph |
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