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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 18 occurrences of 16 keywords
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Results
Found 23 publication records. Showing 23 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
216 | Mattias Esbjörnsson, Barry A. T. Brown, Oskar Juhlin, Daniel Normark, Mattias Östergren, Eric Laurier |
Watching the cars go round and round: designing for active spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2006 Conference on Human Factors in Computing Systems, CHI 2006, Montréal, Québec, Canada, April 22-27, 2006, pp. 1221-1224, 2006, ACM, 1-59593-372-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
rally, ethnography, mobile services, sports, spectating |
58 | Nate Hoobler, Greg Humphreys, Maneesh Agrawala |
Visualizing Competitive Behaviors in Multi-User Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 163-170, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Visualization, Games, Spectating |
31 | Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann |
Sports Visualization in the Wild: The Impact of Technical Factors on User Experience in Augmented Reality Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 43(6), pp. 64-74, November - December 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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31 | Joseph Macey, Ville Tyrväinen, Henri Pirkkalainen, Juho Hamari |
Does esports spectating influence game consumption? ![Search on Bibsonomy](Pics/bibsonomy.png) |
Behav. Inf. Technol. ![In: Behav. Inf. Technol. 41(1), pp. 181-197, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Seung Woo Chae, Sung Hyun Lee |
Sharing emotion while spectating video game play: Exploring Twitch users' emotional change after the outbreak of the COVID-19 pandemic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 131, pp. 107211, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Bo Yu 0017, Natasha T. Brison, Gregg Bennett |
Why do women watch esports? A social role perspective on spectating motives and points of attachment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 127, pp. 107055, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Wei Hong Lo, Holger Regenbrecht, Barrett Ens, Stefanie Zollmann |
A Context-aware Interface for Immersive Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISMAR Adjunct ![In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Singapore, Singapore, October 17-21, 2022, pp. 605-610, 2022, IEEE, 978-1-6654-5365-3. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
31 | Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann |
Flexible XR Prototyping - A Sports Spectating Example. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISMAR Adjunct ![In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Singapore, Singapore, October 17-21, 2022, pp. 167-170, 2022, IEEE, 978-1-6654-5365-3. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Balasaravanan Thoravi Kumaravel, Andrew D. Wilson |
DreamStream: Immersive and Interactive Spectating in VR. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022, pp. 636:1-636:17, 2022, ACM, 978-1-4503-9157-3. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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31 | Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann |
Technical Factors Affecting Augmented Reality User Experiences in Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8 - 10, 2021, pp. 99:1-99:2, 2021, ACM, 978-1-4503-9092-7. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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31 | Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht |
XRSpectator: Immersive, Augmented Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8 - 10, 2021, pp. 109:1-109:2, 2021, ACM, 978-1-4503-9092-7. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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31 | Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht |
From off-site to on-site: A Flexible Framework for XR Prototyping in Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IVCNZ ![In: 36th International Conference on Image and Vision Computing New Zealand, IVCNZ 2021, Tauranga, New Zealand, December 9-10, 2021, pp. 1-6, 2021, IEEE, 978-1-6654-0645-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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31 | Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht |
Who kicked the ball? Situated Visualization in On-Site Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR Workshops ![In: IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2021, Lisbon, Portugal, March 27 - April 1, 2021, pp. 496-497, 2021, IEEE, 978-1-6654-4057-8. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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31 | Kath Bassett |
Metagaming: Playing, competing, spectating, cheating, trading, making and breaking videogames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
New Media Soc. ![In: New Media Soc. 20(6), pp. 2226-2228, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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31 | Joseph Macey, Juho Hamari |
Investigating relationships between video gaming, spectating esports, and gambling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 80, pp. 344-353, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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31 | Hendi Lie, Darren Lukas, Jonathan Liebig, Richi Nayak |
A Novel Learning-to-Rank Method for Automated Camera Movement Control in E-Sports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AusDM ![In: Data Mining - 16th Australasian Conference, AusDM 2018, Bahrurst, NSW, Australia, November 28-30, 2018, Revised Selected Papers, pp. 149-160, 2018, Springer, 978-981-13-6660-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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31 | Max Sjöblom, Lobna Hassan, Joseph Macey, Maria Törhönen, Juho Hamari |
Liking the Game: How Can Spectating Motivations Influence Social Media Usage at Live Esports Events? ![Search on Bibsonomy](Pics/bibsonomy.png) |
SMSociety ![In: Proceedings of the 9th International Conference on Social Media and Society, SMSociety 2018, Copenhagen, Denmark, July 18-20, 2018, pp. 160-167, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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31 | Sven Charleer, Kathrin Gerling, Francisco Gutiérrez, Hans Cauwenbergh, Bram Luycx, Katrien Verbert |
Real-Time Dashboards to Support eSports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 59-71, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
31 | Burak S. Tekin, Stuart Reeves |
Ways of Spectating: Unravelling Spectator Participation in Kinect Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017., pp. 1558-1570, 2017, ACM, 978-1-4503-4655-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
31 | Norman Makoto Su, Patrick C. Shih |
Virtual spectating: hearing beyond the video arcade. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BCS HCI ![In: Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, BCS-HCI 2011, Newcastle-upon-Tyne, UK, July 4-8, 2011, pp. 269-278, 2011, ACM. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
25 | Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayliss |
Encouraging witting participation and performance in digital live art. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BCS HCI (1) ![In: Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it - Volume 1, BCS HCI 2007, University of Lancaster, United Kingdom, 3-7 September 2007, pp. 13-23, 2007, BCS, 978-1-902505-94-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Maori art, digital live art, iPoi, performance framing, poi, unwitting, wittingness, performer, participant, exertion interface, spectator |
25 | Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, John Evans, Antti Salovaara |
Comedia: mobile group media for active spectatorship. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2007 Conference on Human Factors in Computing Systems, CHI 2007, San Jose, California, USA, April 28 - May 3, 2007, pp. 1273-1282, 2007, ACM, 978-1-59593-593-9. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
field evaluation, large-scale events, spectatorship, mobile applications, groups, awareness systems |
25 | Greger Wikstrand, Staffan Eriksson |
Football animations for mobile phones. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NordiCHI ![In: Proceedings of the Second Nordic Conference on Human-Computer Interaction 2002, Aarhus, Denmark, October 19-23, 2002, pp. 255-258, 2002, ACM, 1-58113-616-1. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
tracking, video coding, mobile communications, displays |
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