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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 2 occurrences of 2 keywords
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Results
Found 16 publication records. Showing 16 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
36 | Walter Oberschelp, Alexander Hornung, Horst Samulowitz |
Visualization of Eclipses and Planetary Conjunction Events: The Interplay between Model Coherence, Scaling and Animation. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
solar eclipse, astronomic animation, cinematics, Weber-Fechner, model coherence, illumination |
32 | Budi Srisatya Kapardi |
A Study of Deep Learning Algorithm for Brain Computer Interface Cinematics. |
IC3I |
2022 |
DBLP DOI BibTeX RDF |
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32 | Chris North 0001 |
Postproduction in Game Cinematics. |
Encyclopedia of Computer Graphics and Games |
2019 |
DBLP DOI BibTeX RDF |
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32 | K. B. Sundhara Kumar, G. Krishna, N. Bhalaji 0001, Chithra Selvaraj |
BCI cinematics - A pre-release analyser for movies using H2O deep learning platform. |
Comput. Electr. Eng. |
2019 |
DBLP DOI BibTeX RDF |
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32 | Réjanne Le Bivic, Pascal Allemand, Amélie Quiquerez, Christophe Delacourt |
Potential and Limitation of SPOT-5 Ortho-Image Correlation to Investigate the Cinematics of Landslides: The Example of "Mare à Poule d'Eau" (Réunion, France). |
Remote. Sens. |
2017 |
DBLP DOI BibTeX RDF |
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32 | Christopher Yang, Hosuk Chang, Bill La Barge, Jeremy Pilgrim, Jason Burton |
Blizzard entertainment: Diablo 3 cinematics wing effects. |
SIGGRAPH Talks |
2013 |
DBLP DOI BibTeX RDF |
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32 | Matt Cordner, Bill La Barge |
Zerg rush hour: simulating swarms for StarCraft 2 cinematics. |
SIGGRAPH Talks |
2013 |
DBLP DOI BibTeX RDF |
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32 | Mike Dominguez, R. Michael Young, Stephen Roller |
Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games. |
AIIDE |
2011 |
DBLP BibTeX RDF |
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32 | |
Brink Game Cinematics 'Chen Intro'. |
SIGGRAPH Asia Computer Animation Festival |
2011 |
DBLP DOI BibTeX RDF |
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32 | Mike Dominguez, R. Michael Young, Stephen Roller |
Automatic identification and generation of highlight cinematics for 3D games. |
FDG |
2011 |
DBLP DOI BibTeX RDF |
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32 | Jeff Chamberlain, Angela Blake |
The cinematics of StarCraf II: Wings of Liberty. |
SIGGRAPH ASIA (Computer Animation Festival) |
2010 |
DBLP DOI BibTeX RDF |
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32 | |
Gimme somethin' to shoot: filming the cinematics of Starcraft II: Wings of Liberty. |
SIGGRAPH ASIA (Courses) |
2010 |
DBLP DOI BibTeX RDF |
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32 | Mark J. Chavez, Liu Lin Yi |
Cinematics and Narratives: An Exploitation of Real-Time Animation. |
CW |
2010 |
DBLP DOI BibTeX RDF |
dynamic cinema, active narratives system, character primitives, generative design |
32 | Ikuo Nishi |
Lost odyssey opening cinematics. |
SIGGRAPH Computer Animation Festival |
2007 |
DBLP DOI BibTeX RDF |
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32 | W. Zhang, M. McLaughlin, Michael Katchabaw |
Story scripting for automating cinematics and cut-scenes in video games. |
Future Play |
2007 |
DBLP DOI BibTeX RDF |
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32 | Gretchen Skogerson |
Embodying Robotic Art: Cybernetic Cinematics. |
IEEE Multim. |
2001 |
DBLP DOI BibTeX RDF |
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